Design and Implementation of Educational Games: Theoretical and Practical Perspectives

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DOI: 10.4018/978-1-61520-781-7
ISBN13: 9781615207817
ISBN10: 1615207813
EISBN13: 9781615207824
Author(s)/Editor(s): Pavel Zemliansky (James Madison University, USA); Diane Wilcox (James Madison University, USA)
Copyright: 2010

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Chapters

Note: Click chapter heading to view chapter abstract and contributor information.

1. Games and Simulations in Training
  Pages 1-16
  Courtney Uram (James Madison University, USA)
Diane Wilcox (James Madison University, USA)
Jane Thall (James Madison University, USA)
2. Explaining the Educational Power of Games
  Pages 17-31
  Timo Lainema (Turku School of Economics, Finland)
Eeli Saarinen (Turku School of Economics, Finland)
3. Educational Simulations
  Pages 32-46
  David Guralnick (Kaleidoscope Learning, USA)
Christine Levy (Kaleidoscope Learning, USA)
4. Models of Politics and Society in Video Games
  Pages 47-64
  Tobias Bevc (Goethe-Universität Frankfurt am Main, Germany)
5. A Proposed Framework for Studying Educational Virtual Worlds
  Pages 65-77
  Ricardo Mena (Futur-E-Scape, LLC)
6. The Dynamics of Video Gaming
  Pages 78-91
  Sandra Abrams (St. John’s University, USA)
7. Exploratory Digital Games for Advanced Skills
  Pages 92-107
  Juan Sanchez-Lozano (Concordia University, Canada)
8. Designing Educational Games
  Pages 108-125
  Stephen Tang (Liverpool John Moores University, UK)
Martin Hanneghan (Liverpool John Moores University, UK)
9. Moving to the Next Level
  Pages 126-140
  Jody Underwood (Pragmatic Solutions, Inc., USA)
Stacy Kruse (Pragmatic Solutions, Inc., USA)
Peter Jakl (Pragmatic Solutions, Inc., USA)
10. The Design of a Health Literacy Game
  Pages 141-153
  Jennifer McCabe (James Madison University, USA)
11. The Application of ‘Activity Theory' in the Design of Educational Simulation Games
  Pages 154-167
  Paul Peachey (University of Glamorgan, Wales, UK.)
12. The Learning Toolkit
  Pages 168-188
  Philip Abrami (Concordia University, Canada)
Robert Savage (McGill University, Canada)
Gia Deleveaux (Concordia University, Canada)
Anne Wade (Concordia University, Canada)
Elizabeth Meyer (Concordia University, Canada)
Catherine LeBel (Concordia University, Canada)
13. Games and the Development of Students' Civic Engagement and Ecological Stewardship
  Pages 189-205
  Janice Anderson (University of North Carolina - Chapel Hill, USA)
14. Quests and Achievements in the Classroom
  Pages 206-225
  Matthew Barton ()
Kevin Moberley ()
15. Modifying Popular Board Games to Illustrate Complex Strategic Concepts
  Pages 226-234
  Scott Gallagher (James Madison University, USA)
David Cavazos (James Madison University, USA)
Steven Harper (James Madison University, USA)
16. Animated Computer Education Games for Students with ADHD
  Pages 235-251
  Kim Dielmann (University of Central Arkansas, USA.)
Julie Meaux (University of Central Arkansas, USA.)
17. Adult Learning and Virtual Worlds Simulations
  Pages 252-261
  Michele Estes (James Madison University, USA)
Randell Snow ()
18. Using Commercial-Off-the-Shelf Video Games to Facilitate Habits of Mind
  Pages 262-277
  Michael Evans (Virginia Tech, USA)
19. "Click, You're It!"
  Pages 278-292
  Karen Kellison (James Madison University, USA)
George Font (James Madison University, USA)
20. Video Games in Education
  Pages 293-314
  P.G. Schrader (University of Nevada, Las Vegas)
Kimberly Lawless (University of Illinois, Chicago)
Hasan Deniz (University of Nevada, Las Vegas)
21. Benefits of Video and Eye Toy Gaming for Children with Autism
  Pages 315-340
  Nava Silton (Fordham University, USA)
Ann D’Alessandro (Fordham University, USA)
22. Gaming and Simulation
  Pages 341-357
  Dr. Seitz (Windwalker Corporation, USA)
Courtney Uram (James Madison University, USA)
23. Design-Researching Gamestar Mechanic
  Pages 358-377
  Ivan Games (Michigan State University, USA)
24. Second Life as a Tool for Engaging Students Across the Curriculum
  Pages 378-392
  Kathryn Stevens (James Madison University, VA, USA)
S.E. Kruck (James Madison University, VA, USA)
Jeremy Hawkins (James Madison University, VA, USA)
Suzanne Baker (James Madison University, VA, USA)
25. Collaborative Online Roleplay for Adult Learners.
  Pages 393-408
  Paul Pivec (Deakin University, Australia)
Maja Pivec (University of Applied Sciences, Austria)
26. ExerLearning®
  Pages 409-423
  Judy Shasek (ExerLearning)
27. Designing Serious Games for People with Dual Diagnosis
  Pages 424-439
  David Brown (Nottingham Trent University, Clifton Campus, UK.)
Penny Standen (University of Nottingham, UK)
Lindsay Evett (Nottingham Trent University, Clifton Campus, UK.)
Steven Battersby (Nottingham Trent University, Clifton Campus, UK.)
Nick Shopland (Nottingham Trent University, Clifton Campus, UK.)

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