Keri Duncan Valentine

Keri Valentine is an Assistant Professor of Mathematics Education in the department of Curriculum and Instruction at West Virginia University’s College of Education and Human Services. In addition to her role in the Mathematics Education program, she contributes to (Science, Technology, Engineering, Art, Mathematics) STEAM education transdisciplinary research endeavors as part of the WVU Center for Excellence in STEM Education. She earned her Ph.D. in Learning, Design, and Technology at The University of Georgia in 2014 where she conducted both design-based and postphenomenological research projects. One project includes designing a middle school mathematics learning environment integrating cases as alternative perspective with the goal of conveying complex relationships during the process of learning mathematics (see Space and Perspective http://spaceandperspective.com/). Her research is motivated by phenomenological questions that seek to understand how learning (especially shifts in perspective) manifests, especially related to complex spatial phenomenon. Recently, Keri collaborated with co-editor, Dr. Lucas Jensen, to both design, teach, and investigate summer game design camps for grades 5-12 learners, seeking to understand the design practices of young learners in these informal spaces. In addition to investigating learning and the design of formal and informal learning spaces, she also contributes to the field of qualitative inquiry, such as considering new ways we might conceptualize reflexive practice in living inquiry research.

Publications

Examining the Evolution of Gaming and Its Impact on Social, Cultural, and Political Perspectives
Keri Duncan Valentine, Lucas John Jensen. © 2016. 456 pages.
With complex stories and stunning visuals eliciting intense emotional responses, coupled with opportunities for self-expression and problem solving, video games are a powerful...
Toward Broader Definitions of “Video Games”: Shifts in Narrative, Player Goals, Subject Matter, and Digital Play Environments
Lucas John Jensen, Daisyane Barreto, Keri Duncan Valentine. © 2016. 37 pages.
As video games grow in popularity, ambition, scope, and technological prowess, they also mature as an art form, shedding old definitions tethered to video games as simple...
Jamming Econo: The Phenomenon of Perspectival Shifts in Indie Video Games
Keri Duncan Valentine, Lucas John Jensen. © 2016. 34 pages.
By their nature, video games create perspectival relationships between the game space, with its mechanics, characters, etc. and their players. Perspectival mechanics in games...