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Digital Multimedia Perception and Design

Release Date: April, 2006. Copyright © 2006. 318 pages.
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DOI: 10.4018/978-1-59140-860-4, ISBN13: 9781591408604, ISBN10: 1591408601, EISBN13: 9781591408628
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MLA

Ghinea , Gheorghita and Sherry Y. Chen. "Digital Multimedia Perception and Design." IGI Global, 2006. 1-318. Web. 24 Apr. 2014. doi:10.4018/978-1-59140-860-4

APA

Ghinea , G., & Chen, S. Y. (2006). Digital Multimedia Perception and Design (pp. 1-318). Hershey, PA: IGI Global. doi:10.4018/978-1-59140-860-4

Chicago

Ghinea , Gheorghita and Sherry Y. Chen. "Digital Multimedia Perception and Design." 1-318 (2006), accessed April 24, 2014. doi:10.4018/978-1-59140-860-4

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Description

Digital Multimedia Perception and Design provides a well-rounded synopsis of the state-of-the-art technologies in perceptual-based multimedia design. It is the only such book on the market, uniting cutting-edge research by some of the top people in the field and filling a gap in the existing multimedia design literature.

Digital Multimedia Perception and Design highlights how perceptual requirements can be incorporated in the design, development and transmission of multimedia, providing readers with a rich body of research and work done in this exciting area. This book aids all those interested in building true end-to-end multimedia information systems, and is useful to researchers, multimedia designers, and content and infrastructure providers.

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Table of Contents and List of Contributors

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Chapter 1
Perceptual Semantics  (pages 1-20)
Andrea Cavallaro, Stefan Winkler
The design of image and video compression or transmission systems is driven by the need for reducing the bandwidth and storage requirements of the... Sample PDF
Perceptual Semantics
$37.50
Chapter 2
Edward Y. Chang
This chapter summarizes the work on Mathematics of Perception performed by my research team between 2000 and 2005. To support personalization, a... Sample PDF
The Mathematics of Perception: Statistical Models and Algorithms for Image Annotation and Retrieval
$37.50
Chapter 3
Michael May
The aim of this chapter is to sketch a semantic taxonomy of representational forms (or “sign types” in the terminology of semiotics) relevant for... Sample PDF
Feature-Based Multimedia Semantics: Representational Forms for Instructional Multimedia Design
$37.50
Chapter 4
Stephen R. Gulliver
This chapter introduces a selection of studies relating to each of the multimedia senses — olfactory (smell), tactile/haptic (touch), visual... Sample PDF
Incorporating and Understanding the User-Perspective
$37.50
Chapter 5
Lesley Axelrod, Kate Hone
In a culture which places increasing emphasis on happiness and wellbeing, multimedia technologies include emotional design to improve commercial... Sample PDF
Multimodel Expressions: E-Motional and Non-Verbal Behaviour
$37.50
Chapter 6
Linda D. Bussell
This chapter examines the use of haptic feedback in a multimedia simulation as a means of conveying information about physical science concepts. The... Sample PDF
Learning Science Concepts with Haptic Feedback
$37.50
Chapter 7
Kostas Giannakis
This chapter investigates the use of visual texture for the visualization of multi-dimensional auditory information. Twenty subjects with a strong... Sample PDF
Perceptual-Based Visualization of Auditory Information Using Visual Texture
$37.50
Chapter 8
Martha E. Crosby, Curtis S. Ikehara
This chapter describes our research focused on deriving changing cognitive state information from the patterns of data acquired from the user, with... Sample PDF
Using Real-Time Physiological Monitoring for Assessing Cognitive States
$37.50
Chapter 9
Gheorghita Ghinea, Sherry Y. Chen
In this chapter, we describe the results of empirical studies which examined the effect of cognitive style on the perceived quality of distributed... Sample PDF
Perceptual Multimedia: A Cognitive Style Perspective
$37.50
Chapter 10
Slava Kalyuga
This chapter provides an overview of theoretical frameworks and empirical evidence for the design of adaptive multimedia that is tailored to... Sample PDF
Expert-Novice Differences and Adaptive Multimedia
$37.50
Chapter 11
Adam Tilinger, Cecilia Sik-Lanyi
This chapter presents the differences between left- and right-handed persons in the aspect of computer-presented information and virtual realities.... Sample PDF
Issues of Hand Preference in Computer Presented Information and Virtual Realities
$37.50
Chapter 12
Nicola Cranley, Liam Murphy
There is an increasing demand for streaming video applications over both the fixed Internet and wireless IP networks. The fluctuating bandwidth and... Sample PDF
Incorporating User Perception in Adaptive Video Streaming Systems
$37.50
Chapter 13
Greger Wikstrand
While increasing bandwidth might be an acceptable way to maximize user utility, it is not always sufficient. This chapter presents a three-layer... Sample PDF
A Three-Layer Framework for ?QoS-Aware Service Design
$37.50
Chapter 14
Panagiotis Germanakos, Constantinos Mourlas
A traditional multimedia system presents the same static content and suggests the same next page to all users, even though they might have widely... Sample PDF
Adaptation and Personalization of Web-Based Multimedia Content
$37.50
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Reviews and Testimonials

The authors are concerned with the wider forms of multimedia representation and with how users interpret these through the human/computer interface. As such, the studies are of interest to educators.

– John Hedberg, Macquarie University, Australia in British Journal of Educational Technology Volume 38, Number 1 (2007)
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Author(s)/Editor(s) Biography

Gheorghita Ghinea is a Senior Lecturer in the School of Information Systems, Computing and Mathematics at Brunel University He holds a BSc (Hons) Degree in Computer Science and Mathematics, an MSc in Computer Science (with Distinction, 1996), both from the University of the Witwatersrand, Johannesburg, South Africa and a PhD in Computer Science (2000) from the University of Reading, U.K.. He has published over 60 research papers in leading international journals and peer-reviewed conferences and has consulted for both public and private organizations in his areas of research interest which are: distributed multimedia (especially perceptual aspects), web-based systems, ubiquitous computing, and telemedicine . Dr. Ghinea is a member of the IEEE and the British Computer Society.

Sherry Y. Chen is a senior lecturer in the School of Information Systems, Computing and Mathematics, at Brunel University, UK. She obtained her Ph.D. from the University of Sheffield, UK, in 2000. She has published widely in the areas of human-computer interaction, data mining, digital libraries, and educational technology. Dr. Chen was the co-editor of the books, Adaptive and Adaptable Hypermedia Systems and Advances in Web-based Education: Personalized Learning Environments, and is a member of the editorial boards of five computing journals. She has been invited to give several talks, including the 9th International Conference on User Modelling and EPSRC Network of Women in Computer Science colloquium.