Handbook of Research on Computational Arts and Creative Informatics

Handbook of Research on Computational Arts and Creative Informatics

Indexed In: SCOPUS
Release Date: May, 2009|Copyright: © 2009 |Pages: 500
DOI: 10.4018/978-1-60566-352-4
ISBN13: 9781605663524|ISBN10: 1605663522|EISBN13: 9781605663531
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Description & Coverage
Description:

As technology becomes further meshed into our culture and everyday lives, new mediums and outlets for creative expression and innovation are necessary.

The Handbook of Research on Computational Arts and Creative Informatics covers a comprehensive range of topics regarding the interaction of the sciences and the arts. Exploring new uses of technology and investigating creative insights into concepts of art and expression, this cutting-edge Handbook of Research offers a valuable resource to academicians, researchers, and field practitioners.

Coverage:

The many academic areas covered in this publication include, but are not limited to:

  • Computational arts
  • Conceptual blending theory
  • Convergence of complex systems science and art practice
  • Digital art’s creative process
  • Holography re-defined
  • Information visualization
  • Intersection of software and art
  • Memory association machine
  • Philosophies of software
  • Visual Analytics
Reviews & Statements

Technology is here to stay. It has shaped events in the past and will clearly continue to shape the future. Through this handbook we are addressing novel concepts from creation, interaction, communication, to the interpretation and emergence of art through various technological means and media.

– James Braman, Towson University, USA
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Editor/Author Biographies
James Braman is a Lecturer in the Department of Computer and Information Sciences at Towson University. He holds a Master’s Degree in Computer Science and is currently pursuing a Doctoral Degree in Information Technology. James also serves as a joint editor-in-chief of the (ICST) Transactions on E-Education and E-Learning. He is also part of the Towson University Second Life Initiative, the Towson Innovation Lab, promoting virtual environments for higher education learning. In collaboration with Giovanni Vincenti, has co-authored several publications, recently including the Handbook of Research on Computational Arts and Creative Informatics. His current research focus includes art and technology, intelligent agents, affective computing and education in virtual and immersive environments.
Giovanni Vincenti received his Doctorate of Science in Applied Information Technology from Towson University in 2007 after an academic career that focused on Bioinformatics through a B.A. in Biology and an M.S. in Computer Science. He is in charge of Research and Development at Gruppo Vincenti, a small but dynamic company with interests across several fields. His main areas of research include Fuzzy Mediation, Technology-Based Education and Emotionally-Aware Agency. He is also a Lecturer with the Department of Computer and Information Sciences at Towson University. He published his findings at several regional, national and international conferences. His interest in education and technology-based instruction comes from years of direct interaction with students in the classroom and empirical experiences that formed him as a teacher.
Goran Trajkovski is the Director of Product Strategy and Design for IT/Engineering at Laureate Higher Education Group (Baltimore, MD, USA). Dr. Trajkovski holds a BSc in applied informatics, MSc in mathematical and computer sciences, and PhD in computer sciences from the University "Ss Cyril and Methodius," (Skopje, Macedonia). He was the Chair of the Department of Information Technologies of South University and associate professor of IT at its Savannah (GA) campus. He was previously the founding director of the Cognitive Agency and Robotics Laboratory (CARoL) at Towson University (MD, USA). The virtual version of CARoL now exists in Second Life. He has taught at Towson University (MD, USA), West Virginia University (WV, USA), and the University "Ss Cyril and Methodius," (Skopje, Macedonia). His research focuses on cognitive and developmental robotics, interaction, and emergent phenomena in agent societies. He is an affiliate of the Institute for Interactivist Studies at Lehigh University and a member of the organizing committee of the biannual Interactivist Summer Institutes. He has authored over 200 publications, including ten books and edited volumes. He has chaired two symposia for the Association for Advancement of Artificial Intelligence. Trajkovski is the founding Editor-in-Chief of the International Journal of Agent Technologies and Systems, published by IGI Global. His work has been funded by the NSF, the National Academies of the Sciences, and OWASP (Open Web Application Security Project).
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Editorial Advisory Board
  • Jessica Arfaa, Sogeti USA
  • Tova Ashby-Gamble, Towson University, USA
  • Mary Hackley, Towson University, USA
  • Andrew Jinman, Twofour Learning, UK
  • Jason Koepke, Towson University, USA
  • John Madro, Towson University, USA
  • Shaun Sensenig, Towson University, USA