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User-Centered Computer Aided Language Learning

Release Date: December, 2005. Copyright © 2006. 335 pages.
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DOI: 10.4018/978-1-59140-750-8, ISBN13: 9781591407508, ISBN10: 1591407508, EISBN13: 9781591407522
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MLA

Zaphiris, Panayiotis, and Giorgos Zacharia. "User-Centered Computer Aided Language Learning." IGI Global, 2006. 1-335. Web. 19 Sep. 2014. doi:10.4018/978-1-59140-750-8

APA

Zaphiris, P., & Zacharia, G. (2006). User-Centered Computer Aided Language Learning (pp. 1-335). Hershey, PA: IGI Global. doi:10.4018/978-1-59140-750-8

Chicago

Zaphiris, Panayiotis, and Giorgos Zacharia. "User-Centered Computer Aided Language Learning." 1-335 (2006), accessed September 19, 2014. doi:10.4018/978-1-59140-750-8

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Description

In the field of computer aided language learning (CALL), there is a need for emphasizing the importance of the user. User-Centered Computer Aided Language Learning presents methodologies, strategies, and design approaches for building interfaces for a user-centered CALL environment, creating a deeper understanding of the opportunities and challenges of the field.

User-Centered Computer Aided Language Learning acts as a guide to help educators, administrators, professionals and researchers find the basis of a framework for the development and management of CALL environments that are enriched with many domains and take into account interaction and activity, which go beyond the basic linguistic elements of the field.

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Table of Contents and List of Contributors

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Chapter 1
Chee S. Ang, Panayiotis Zaphiris
This chapter attempts to examine computer game theories — ludology and narratology— that explain computer games as play activities and storytelling... Sample PDF
Developing Enjoyable Second Language Learning Software Tools: A Computer Game Paradigm
$37.50
Chapter 2
Niki Lambropoulos, Martha Christopoulou, Kosmas Vlachos
This chapter presents culture-based language-learning objects (CLLOs) in computer-assisted language learning (CALL), supported by user-centered... Sample PDF
Culture-Based Language Learning ObjectsL A CALL Approach for a Ubiquitous World
$37.50
Chapter 3
Roderick A. Farmer
This chapter describes the modelling of learner interaction in computer-assistedlanguage learning (CALL) environments. Here, I call for the... Sample PDF
Situated Task Analysis in Learner-Centered CALL
$37.50
Chapter 4
Beatriz de los Arcos, Inmaculada Arnedillo Sanchez
This chapter considers how the absence of certain aspects of non-verbal behaviouraffects interaction in audio-graphical learning environments. The... Sample PDF
'Ears before Eyes': Expanding Tutors' Interaction Skills beyond Physical Presence in Audio-Graphic Collaborative Virtual Learning Environments
$37.50
Chapter 5
Caroline Coit
This chapter looks at a student-centered online writing course, where peer correctionswere the sole source of feedback. Using the peer correction... Sample PDF
A Student-Centered Online Writing Course
$37.50
Chapter 6
Deryle Lonsdale, C. Ray Graham, Rebecca Madsen
In this chapter we first discuss three factors believed to be important for success insecond-language learning: comprehensible input, comprehensible... Sample PDF
Learner-Centered Language Programs: Integrating Disparate Resources for Task-Based Interaction
$37.50
Chapter 7
Rita de Cassia Veiga Marriott, Patricia Lupion Torres
The teaching of languages to higher-intermediate and advanced-level students requiresa distinct methodology. Many of these students are, or will be... Sample PDF
LAPLI The Language Learning Lab: A Methodological Proposal for a Hybrid Course in a Virtual Environment
$37.50
Chapter 8
Silvia Gstrein, Theo Hug
Time pressure and lack of motivation are often seen as obstructive factors in second-language (L2) learning. In fact, L2 learning is much more of an... Sample PDF
Integrated Micro Learning During Access Delays: A New Approach to Second-Language Learning
$37.50
Chapter 9
Pascual Cantos Gomez, Juan García Iborra
This chapter outlines the rationale and design of an online English language courseas an alternative to the traditional attendance language course... Sample PDF
EOI Online Ingles: A Fully Implemented and Operative Online English Language Course
$37.50
Chapter 10
Wai Meng Chan
The nature of learners’ interactions with the computer has received thus far relativelylittle attention in computer assisted language learning... Sample PDF
Metacognition and Learners' Interactions with a Web-Based CALL Grammar Exercise
$37.50
Chapter 11
Jay Melton
The Internet is being used more often to help teachers of second and foreign languagesto create activities for language learning and assess their... Sample PDF
The Effect of a Native-Language Interface vs. a Target-Language Interface on Students' Performance
$37.50
Chapter 12
Miriam Schcolnik, Sara Kol
Electronic texts are playing an increasing role in education in general and in languagecourses in particular. Computer-assisted language learning... Sample PDF
Reading and Learning from Screen
$37.50
Chapter 13
Yoko Hirata
This chapter outlines theOnline Counselor computer program, which has been designedto assist students in planning and organizing their learning... Sample PDF
Evaluating Student's Perceptions of Online Counselor for Independent Language Learning
$37.50
Chapter 14
Charalambos Vrasidas, Elena Landone, Niki Christodoulou, Michalinos Zembylas
This chapter will discuss the rationale behind the development of the electronic versionof the European Language Portfolio (ELP), its technological... Sample PDF
Language Learning and User-Centered Design: The Development of the Electronic European Language Portfolio
$37.50
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Author(s)/Editor(s) Biography

Panayiotis Zaphiris is a senior lecturer at the Centre for Human-Computer Interaction Design, School of Informatics of City University London (UK). Before joining City University, he was a researcher at the Institute of Gerontology at Wayne State University (USA), where he also got his PhD in Human-Computer Interaction. He also holds an MSc in Systems Engineering and a BSc in Electrical Engineering from the University of Maryland. His research interests lie in human-computer interaction with an emphasis in inclusive design and social aspect of computing. He is also interested in internet-related research, such as Web usability, online communities, e-learning, computer aided leanguage learning (CALL) and social network analysis of online computer-mediated human-to-hman interactions. Panayiotis was the principal investigator of the JISC Information Visualisation Foundation Student an a co-investigator on the DRC Formal Investigation into Web Site Accessibility (managing the automatic testing of 1000 websites) and the JISC Usability Studies for JISC Services and Information Environment projects.
Giorgos Zacharia is a Ph.D. student in Computer Science at MIT, USA, and a member of the Center for Biological and Computational Learning of the McGovern Institute for Brain Research, and the Computer Science and Artificial Intelligence Laboratory. His research focuses on multitask learning, and learning algorithms for ranking and conjoint analysis problems. He holds an S.M. from the Software Agents group of the MIT Media Laboratory, where he did research in reputation mechanisms for online communities, dynamic pricing, and information retrieval. His research interests in Human Computer Interaction include e-learning and quantitative methods for evaluating interactions of networked communities. Zacharia was the Founder and Chief Scientist of Open Ratings Inc. where he lead research and development, to develop supply base risk management solutions using predictive data mining.
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Indices

ERIC – Education Resources Information Center