Virtual Immersive and 3D Learning Spaces: Emerging Technologies and Trends

Virtual Immersive and 3D Learning Spaces: Emerging Technologies and Trends

Indexed In: SCOPUS
Release Date: September, 2010|Copyright: © 2011 |Pages: 412
DOI: 10.4018/978-1-61692-825-4
ISBN13: 9781616928254|ISBN10: 1616928255|EISBN13: 9781616928278
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Description & Coverage
Description:

Immersive learning has grown in popularity with the development of open-source immersive 3D learning spaces. Those in e-learning have been working to find ways to capitalize on immersive learning through simulations, digital kiosks, live virtual events, live interactivity, instructor-facilitated learning, AI-driven robots, and hyper-realistic experiences.

Virtual Immersive and 3D Learning Spaces: Emerging Technologies helps push the conceptual and applied boundaries of virtual immersive learning. Virtual immersive spaces bring with them plenty of promise, of sensory information-rich learning experiences that will enable a much wider range of experiential learning and training—delivered to computer desktops, augmented reality spaces, digital installations, and mobile projective devices.  This work explains how these spaces may be exploited for effective learning in terms of the technologies, pedagogical strategies, and directions.

Coverage:

The many academic areas covered in this publication include, but are not limited to:

  • 3d Collaborative Interfaces
  • Designing and Building 3d Immersive Virtual Learning
  • Immersive Language Learning
  • Learning Assignments in Virtual Worlds
  • Legal and Ethical Aspects of Teaching in Selected Social Virtual Worlds
  • Non-Visual Spatial Learning
  • Scaffolding Discovery Learning In 3d Virtual Environments
  • Serious Games for Healthcare Education
  • Signing Avatars
  • Virtual Worlds
Reviews & Statements

This collection of fifteen articles on learning and teaching in rich virtual environments presents recent research on the nexus of pedagogy and virtual worlds. The volume is divided into five sections beginning with an overview of immersive virtual environments, and covering topics in areas such as teaching strategies for the virtual world, the design of interactive learning environments, disability and accessibility in the virtual world and the possible risks and drawbacks of immersive learning strategies. ...

– Sci Tech Book News, BookNews.com
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Editor/Author Biographies
Shalin Hai-Jew works as a grant writer at Hutchinson Community College (HutchCC) in Hutchinson, Kansas. Just prior, she worked as an instructional designer at Kansas State University (K-State), where she worked for 17.5 years. She has taught at the university and college levels for many years (including four years in the People’s Republic of China) and was tenured at Shoreline Community College but left tenure to pursue instructional design work. She has Bachelor’s degrees in English and psychology, a Master’s degree in Creative Writing from the University of Washington (Hugh Paradise Scholar), and an Ed.D in Educational Leadership with a focus on public administration from Seattle University (where she was a Morford Scholar). She tested into the University of Washington at 14. She reviews for several publishers and publications. She has worked on a number of instructional design projects, including public health, biosecurity, one health, mental health, PTSD, grain science, turfgrass management, social justice, and others. She has authored and edited a number of books. Hai-Jew was born in Huntsville, Alabama, in the U.S. Currently, she is working on multiple projects.
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Editorial Advisory Board
  • Dr. Geraldine Clarebout, University of Leuven, Belgium
  • Dr. Jan Elen, University of Leuven, Belgium
  • Dr. Esmahi Larbi, Athabasca University, Canada
  • Dr. Iris Totten, Kansas State University, USA
  • Dr. Fuhua Lin, Athabasca University, Canada
  • Dr. Edgar Weippl, Vienna University of Technology and Science, Austria