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3D Assistive Technologies and Advantageous Themes for Collaboration and Blended Learning of Users with Disabilities

Copyright © 2011. 45 pages.
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DOI: 10.4018/978-1-60960-541-4.ch002
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MLA

Dafoulas, Georgios A. and Noha Saleeb. "3D Assistive Technologies and Advantageous Themes for Collaboration and Blended Learning of Users with Disabilities." Assistive and Augmentive Communication for the Disabled: Intelligent Technologies for Communication, Learning and Teaching. IGI Global, 2011. 25-69. Web. 21 May. 2013. doi:10.4018/978-1-60960-541-4.ch002

APA

Dafoulas, G. A., & Saleeb, N. (2011). 3D Assistive Technologies and Advantageous Themes for Collaboration and Blended Learning of Users with Disabilities. In L. Theng (Ed.), Assistive and Augmentive Communication for the Disabled: Intelligent Technologies for Communication, Learning and Teaching (pp. 25-69). Hershey, PA: Information Science Reference. doi:10.4018/978-1-60960-541-4.ch002

Chicago

Dafoulas, Georgios A. and Noha Saleeb. "3D Assistive Technologies and Advantageous Themes for Collaboration and Blended Learning of Users with Disabilities." In Assistive and Augmentive Communication for the Disabled: Intelligent Technologies for Communication, Learning and Teaching, ed. Lau Bee Theng, 25-69 (2011), accessed May 21, 2013. doi:10.4018/978-1-60960-541-4.ch002

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3D Assistive Technologies and Advantageous Themes for Collaboration and Blended Learning of Users with Disabilities
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Abstract

The significance of newly emergent 3D virtual worlds to different genres of users is currently a controversial subject in deliberation. Users range from education pursuers, business contenders, and social seekers to technology enhancers and many more who comprise both users with normal abilities in physical life and those with different disabilities. This study aims to derive and critically analyze, using grounded theory, advantageous and disadvantageous themes, and their sub concepts of providing e-learning through 3D Virtual Learning Environments (VLEs), like Second Life, to disabled users. Hence providing evidence that 3DVLEs not only support traditional physical learning, but also offer e-learning opportunities unavailable through 2D VLEs (like Moodle, Blackboard), and offer learning opportunities unavailable through traditional physical education. Furthermore, to achieve full potential from the above-mentioned derived concepts, architectural and accessibility design requirements of 3D educational facilities proposed by different categories of disabled students to accommodate for their needs, are demonstrated.
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Complete Chapter List

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1.
Vivi Mandasari (Swinburne University of Technology, Malaysia), Marlene Valerie Lu (Swinburne University of Technology, Malaysia), Lau Bee Theng (Swinburne University of Technology, Malaysia)
Asperger Syndrome is a developmental disorder under the umbrella term of Autism Spectrum Disorders, and it is a milder variant of autism. It is characterized by a si... Sample PDF | More details...
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2.
Georgios A. Dafoulas (Middlesex University, UK), Noha Saleeb (Middlesex University, UK)
The significance of newly emergent 3D virtual worlds to different genres of users is currently a controversial subject in deliberation. Users range from education pu... Sample PDF | More details...
$37.50
3.
Ong Chin Ann (Swinburne University of Technology, Malaysia), Marlene Valerie Lu (Swinburne University of Technology, Malaysia), Lau Bee Theng (Swinburne University of Technology, Malaysia)
The main purpose of this research is to enhance the communication of the disabled community. The authors of this chapter propose an enhanced interpersonal-human inte... Sample PDF | More details...
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4.
Tee Zhi Heng (The University of Nottingham Malaysia Campus, Malaysia), Ang Li Minn (The University of Nottingham Malaysia Campus, Malaysia), Seng Kah Phooi (The University of Nottingham Malaysia Campus, Malaysia)
This chapter presents a novel application for wireless technology to assist visually impaired people. As an alternative to the medical model of rehabilitation, the i... Sample PDF | More details...
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5.
Nia Valeria (Swinburne University of Technology, Malaysia), Marlene Valerie Lu (Swinburne University of Technology, Malaysia), Lau Bee Theng (Swinburne University of Technology, Malaysia)
Communication through speech is a vital skill, an innate ability in most human beings intended to convey thoughts, needs, and it is the very foundation of literacy.... Sample PDF | More details...
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6.
Lau Sian Lun (University of Kassel, Germany), Klaus David (University of Kassel, Germany)
Technology can be used to assist people with disabilities in their daily activities. Especially when the users have communication deficiencies, suitable technology a... Sample PDF | More details...
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7.
Kanubhai K. Patel (Ahmedabad University, India), Sanjay Kumar Vij (Sardar Vallabhbhai Patel Institute of Technology, India)
A computational model of non-visual spatial learning through virtual learning environment (VLE) is presented in this chapter. The inspiration has come from Landmark-... Sample PDF | More details...
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8.
Jacey-Lynn Minoi (Universiti Malaysia Sarawak, Malaysia), Duncan Gillies (Imperial College London, UK)
The aim of this chapter is to identify those face areas containing high facial expression information, which may be useful for facial expression analysis, face and f... Sample PDF | More details...
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9.
Jonathan Bishop (Glamorgan Blended Learning LTD, UK)
E-learning systems generally rely on good visual and cognitive abilities, making them suitable for individuals with good levels of intelligence in these areas. A gro... Sample PDF | More details...
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10.
Xiaoxin Xu (Zhejiang University, China), Mingguang Wu (Zhejiang University, China), Bin Sun (China JiLiang University, China), Jianwei Zhang (China JiLiang University, China), Cheng Ding (HangZhou Meacon Automatic Technology Co., Ltd, China)
Advances in embedded computing systems have resulted in the emergence of Wireless Sensor Networks (WSNs), which provide unique opportunities for sensing physical env... Sample PDF | More details...
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