CBM Elements VII

CBM Elements VII

Patricia A. Young (University of Maryland at Baltimore, USA)
Copyright: © 2009 |Pages: 25
DOI: 10.4018/978-1-60566-426-2.ch013
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Abstract

This chapter continues with CBM Elements and the design factors related to the science of culture. The following design factors are covered in this chapter: Cultural anomalies, Cultural cultures, and Cultural futures. This section, the science of culture, draws from key concepts in the fields of physical science, biological science, earth science, ecology, futures research, and crosscultural studies to explore the scientific nature of humanity and the possibilities of cultural futures. The science of culture seeks to assist human beings in adapting to their environment so that living can be achieved. This scientific way of thinking cuts across the natural, cultural, social, physical, and biological. Science is one of many ways of interpreting human reality (White, 1949).
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The Science Of Culture

  • Cultural anomalies

  • Cultural cultures

  • Cultural futures

  • Cultural infinities

  • Cultural nature

This section, the science of culture, draws from key concepts in the fields of physical science, biological science, earth science, ecology, futures research, and cross-cultural studies to explore the scientific nature of humanity and the possibilities of cultural futures. The science of culture seeks to assist human beings in adapting to their environment so that living can be achieved. This scientific way of thinking cuts across the natural, cultural, social, physical, and biological. Science is one of many ways of interpreting human reality (White, 1949).

Scientific models of culture focus on theorizing about the anthropology of science (Darwin, 1859). Similarly, the science of culture examines anthropological topics within the context of science. This move to study the anthropology of science is presented in the contemporary works of Strathern (1992) and Traweek (1988). Strathern (1992) examined the nature and social conditions of reproductive technologies as it relates to kinships. Traweek (1988) offered an ethnographic study of science and scientists by examining the life and culture of particle physicists. This developing research in the anthropology of science brings with it an examination of “cultural practice[s]” that are needed in the design of ICTs (Franklin, 1995, p. 179). This means that scientific inquiry is not limited to the sciences, as there are social aspects of science that also need further exploration (Plotkin, 2003).

The Elements are defined, described, illustrated and addressed in terms of society, culture and the target audience. Guiding questions that address the society and culture are broadly based, allowing for a surface review of the science of societies and cultures. Target audience GQ are specific to the group or individuals within the group.

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Cultural Anomalies

  • E21. Cultural Anomalies - Happenings that promote, initiate, or force cultural change.

Cultural anomalies refer to happenings that promote, initiate, or force cultural change. All societies change and are changed by cultural anomalies. Forces of nature and humanity have brought about cultural changes (Hofstede & Hofstede, 2005).

Complete Chapter List

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Dedication
Table of Contents
Foreword
Rita C. Richey
Acknowledgment
Chapter 1
Patricia A. Young
If the history of the world is properly searched, the birth of innovation in learning theory as a practice and psychology as a science can be found... Sample PDF
Beginnings in Instructional Design and Culture
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Chapter 2
Patricia A. Young
There have been many definitions of culture hypothesized by theorists and scholars as a way to understand human beings, other species and entities;... Sample PDF
The Nature of Culture in Design
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Chapter 3
Patricia A. Young
The incorporation of culture in the design process is not a simple task. It is one with multiple layers of depth and complexity. But it is also not... Sample PDF
The Culture-Based Model Framework
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Chapter 4
Patricia A. Young
Inquiry (11-16) monitors development, automates the internal flow of the design process, and functions as internal sensors. This monitoring checks... Sample PDF
CBM Inquiry, Development
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Chapter 5
Patricia A. Young
Team (T1–T3) focuses on the recruitment of a culturally sensitive design team that includes a cultural expert, an educator, and other culturally... Sample PDF
CBM Team, Assessments, Brainstorming
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Chapter 6
CBM Learners  (pages 88-99)
Patricia A. Young
The Learners (L1-L10) area centers on the needs of learners and learning. These design factors assist in providing a dynamic learning environment... Sample PDF
CBM Learners
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Chapter 7
CBM Elements I  (pages 100-125)
Patricia A. Young
Elements (E1-E25) facilitate content development. These Elements are intended to be comprehensive in providing the fundamental total of which all... Sample PDF
CBM Elements I
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Chapter 8
CBM Elements II  (pages 126-141)
Patricia A. Young
This chapter continues with CBM Elements and the design factors related to the anthropology of culture. Cultural communications is covered in its... Sample PDF
CBM Elements II
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Chapter 9
CBM Elements III  (pages 142-173)
Patricia A. Young
This chapter continues with CBM Elements and the design factors related to the anthropology of culture. Cultural demographics and Cultural... Sample PDF
CBM Elements III
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Chapter 10
CBM Elements IV  (pages 174-214)
Patricia A. Young
This chapter continues with CBM Elements and the design factors related to the anthropology of culture. Cultural history is covered in its entirety.... Sample PDF
CBM Elements IV
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Chapter 11
CBM Elements V  (pages 215-231)
Patricia A. Young
This chapter continues with CBM Elements and the design factors related to the anthropology of culture. Cultural knowledge, Cultural language... Sample PDF
CBM Elements V
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Chapter 12
CBM Elements VI  (pages 232-253)
Patricia A. Young
This chapter continues with CBM Elements and the design factors related to the psychology of culture. All of the design factors related to... Sample PDF
CBM Elements VI
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Chapter 13
CBM Elements VII  (pages 254-278)
Patricia A. Young
This chapter continues with CBM Elements and the design factors related to the science of culture. The following design factors are covered in this... Sample PDF
CBM Elements VII
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Chapter 14
Patricia A. Young
This chapter continues with CBM Elements and the design factors related to the science of culture. The following design factors are covered in this... Sample PDF
CBM Elements VII & Training
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Chapter 15
Patricia A. Young
Instructional design includes the production of educational products such as software, Web-based environments, video games, videos, films, and print... Sample PDF
Case Study of an Educational Product
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Chapter 16
Case Study in Game Design  (pages 316-330)
Patricia A. Young
The global game industry expects substantial growth in the next decades. Massive multiplayer online games (MMOG) are expected to skyrocket from the... Sample PDF
Case Study in Game Design
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Chapter 17
Case Study in E-Learning  (pages 331-341)
Patricia A. Young
The future of e-learning is wide open in terms of innovations in software, hardware, instructional content, and teaching practices. Recent... Sample PDF
Case Study in E-Learning
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Chapter 18
Case Study in Research  (pages 342-358)
Patricia A. Young
Research is seen as a bad word, more work and lots more money. However, research is a good thing to do and engage in before, during and after... Sample PDF
Case Study in Research
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Chapter 19
Conclusion  (pages 359-364)
Patricia A. Young
Culture works as a design construct. It is apparent that there are many factors operating to make this happen. First, the nature of culture in... Sample PDF
Conclusion
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About the Author