Design Guidelines for Asynchronous E-Learning ApplicationsPanagiotis Zaharias (Athens University of Economics and Business, Greece) and Angeliki Poulymenakou (Athens University of Economics and Business, Greece)
Copyright © 2008.
11 pages.
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DOI: 10.4018/978-1-59904-865-9.ch053
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MLA
Zaharias, Panagiotis and Angeliki Poulymenakou. "Design Guidelines for Asynchronous E-Learning Applications." Handbook of Research on Instructional Systems and Technology. IGI Global, 2008. 741-751. Web. 20 Jun. 2013. doi:10.4018/978-1-59904-865-9.ch053
APA
Zaharias, P., & Poulymenakou, A. (2008). Design Guidelines for Asynchronous E-Learning Applications. In T. Kidd, & H. Song (Eds.), Handbook of Research on Instructional Systems and Technology (pp. 741-751). Hershey, PA: Information Science Reference. doi:10.4018/978-1-59904-865-9.ch053
Chicago
Zaharias, Panagiotis and Angeliki Poulymenakou. "Design Guidelines for Asynchronous E-Learning Applications." In Handbook of Research on Instructional Systems and Technology, ed. Terry T. Kidd and Holim Song, 741-751 (2008), accessed June 20, 2013. doi:10.4018/978-1-59904-865-9.ch053
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 Favorite  | | TopAbstractE-Learning is emerging as one of the fastest organizational uses of the Internet; it is also applicable across all areas of workforce training. However, the quality of e-learning has been questioned. High dropout rates for e-learning courses reflect that learners fail to complete e-learning courses (Ganzel, 2001). The current research, the problem that most of the designers face is that established sets of heuristics for both designing and evaluating e-learning do not exist. Learning is the main goal of all e-learning systems and applications, which is rather abstract in nature and difficult to evaluate. In this chapter, we will explore a set of design guidelines for asynchronous e-learning applications as well as their practical implications. TopComplete Chapter List
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Irene Chen (University of Houston – Downtown, USA)
Instructional design (ID) is the systematic process of planning events to facilitate learning. The ID process encompasses a set of interdependent phases including an...
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Dawn E. Woodland (Indiana University of Pennsylvania, USA), Linda F. Szul (Indiana University of Pennsylvania, USA)
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Fethi Inan (Texas Tech University, USA), Michael Grant (University of Memphis, USA)
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Hyo-Jeong So (National Institute of Education, Nanyang Technological University, Singapore)
Despite the increasing numbers of online courses, there have been several concerns and criticisms related to teaching and learning in e-Learning. Previous research h...
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Xiaojing Liu (Indiana University, USA), Seung-hee Lee (Indiana University, USA), Curtis J. Bonk (Indiana University, USA), Richard J. Magjuka (Indiana University, USA), Shijuan Liu (Indiana University, USA)
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David Judkins (University of Houston, USA), Youmei Liu (University of Houston, USA)
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Wendy Maboudian (Houston Community College System, USA), Colin S. Ward (Houston Community College System, USA)
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Patricia Lupion Torres (Pontifical Catholic University of Parana, PUCPR, Brazil), Rita de Cassia Veiga Marriott (University of Birmingham, UK)
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Christal Pritchett (Alabama A&M University, USA)
Web-based learning provides many new and potentially integrated educational capabilities to support diverse educators’ and learners’ needs via technology. The growin...
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Tibor Skala (University of Zagreb, Croatia), Igor Ljubi (University of Zagreb, Croatia)
This session will discuss issues raised during author’s involvement in building Croatian e-learning community. Proposed chapter will focus on how online tutor must a...
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Tibor Skala (University of Zagreb, Croatia), Stella Lee (University of Hertfordshire, UK)
This chapter will focus on two cross-cultural case studies on the development and implementation of e-learning programs between two universities in Croatia and in th...
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Holim Song (Texas Southern University, USA)
As online course has become a popular course delivery method in American higher education, developing online courses has raised controversial issues and challenges f...
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Charlene Sox (Appalachian State University, USA), Pil-Won On (Appalachian State University, USA)
Research substantiates the effectiveness of problem-based, project-based, and case-based learning as effective tools for student learning. Research also shows the fr...
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Furkan Tari (University of Maryland, Baltimore County, USA)
Advances in information technology and the redefined web trigger a holistic view of learning process. The objective of this study is to provide a conceptual view of...
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| 53. |
Panagiotis Zaharias (Athens University of Economics and Business, Greece), Angeliki Poulymenakou (Athens University of Economics and Business, Greece)
E-Learning is emerging as one of the fastest organizational uses of the Internet; it is also applicable across all areas of workforce training. However, the quality...
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Robert Zheng (University of Utah, USA)
One of the challenges in integrating the Internet into classroom instruction is to identify factors that are critical to online teaching and functionally relevant to...
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Habib Mir M. Hosseini (Nanyang Technologicial University, Singapore), Keck Voon Ling (Nanyang Technologicial University, Singapore), Bing Duan (Nanyang Technologicial University, Singapore)
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Kit Leung (McGill University, Canada)
This research studies higher order thinking (HOT) processes in asynchronous discussions situated in a campus-based course that involved 11 pairs of graduate students...
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Valentino Zurloni (CESCOM, University of Milan - Bicocca, Italy), Fabrizia Mantovani (CESCOM, University of Milan - Bicocca, Italy, and ATN-P LAB, Istituto Auxologico Italiano, Italy), Marcello Mortillaro (CESCOM, University of Milan - Bicocca, Italy, and CISA - University of Geneva, Switzerland), Antonietta Vescovo (CESCOM, University of Milan - Bicocca, Italy), Luigi Anolli (CESCOM, University of Milan - Bicocca, Italy)
Emotions are attracting growing attention within the instructional design research community. However, clarification is still required as to how exactly to address e...
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| 58. |
Luigi Anolli (CESCOM, University of Milan-Bicocca, Italy), Olivia Realdon (CESCOM, University of Milan-Bicocca, Italy), Linda Confalonieri (CESCOM, University of Milan-Bicocca, Italy), Alessia Agliati (CESCOM, University of Milan-Bicocca, Italy), Fabrizia Mantovani (CESCOM, University of Milan-Bicocca, Italy, and ATN-P LAB, Istituto Auxologico Italiano, Italy)
Depending on the meaning individuals give to a specific learning situation, emotions can be seen as relevant mediation devices between them and the environment, that...
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Emmanuel Blanchard (University of Montréal, Canada), Claude Frasson (University of Montréal, Canada)
This chapter introduces the concepts of Culturally AWAre Systems CAWAS), a new family of adaptive systems that try to adapt learning contents and pedagogical strateg...
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Deepak Prem Subramony (Utah State University, USA)
This paper explores how the “meanings” of technology use are being culturally negotiated between Western educators and native Iñupiat Eskimo learners at schools acro...
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Thomas A. Lucey (Illinois State University, USA), Michael Grant (University of Memphis, USA)
The Digital Divide refers to the social challenges of inequitable technology distribution and access. Educators must recognize that the digital divide extends beyond...
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| 62. |
Jorge Gaytan (University of West Georgia, USA), Sunil Hazari (University of West Georgia, USA), Alexa North (University of West Georgia, USA)
Business teacher educators are being challenged to establish ethical frameworks to teach students to solve problems related to business ethics and to demonstrate the...
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| 63. |
Karen Rasmussen (University of West Florida, USA), Joyce Coleman Nichols (University of West Florida, USA)
To be successful members of a diverse, multicultural society, individuals must possess a fundamental level of knowledge about others and develop strategies to work w...
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Justin Marquis (Indiana University, USA)
There is an ever-widening gap between the social classes in American society reflected in wages, living conditions, health care and access to technology. This chapte...
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| 65. |
António Quintas-Mendes (Universidade Aberta, Portugal), Lina Morgado (Universidade Aberta, Portugal), Lúcia Amante (Universidade Aberta, Portugal)
The complexities of computer-mediated communication (CMC) are visible in the diversity of the theoretical models that try to explain the implications of electronic c...
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| 66. |
Robert A. Bartsch (University of Houston - Clear Lake, USA)
This chapter examines how principles in social psychology can be applied to instructional technology. Two areas are discussed to explain why individuals would have a...
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| 67. |
Sue-Jen Chen (University of North Carolina Wilmington, USA), Edward Caropreso (University of North Carolina Wilmington, USA), Chao-Li Hsu (National Taichung University, Taiwan)
Current information and communication technologies allow for many and varied cross-cultural connections. To succeed in the 21st century global society, students shou...
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TopKey Terms in this ChapterInterface: An interface is a specification that exists between software components that specifies a selected means of interaction, by means of properties of other software modules, which abstract and encapsulate their data. Usability: Usability is the extent to which a product or a system can be used by specified users to achieve specified goals with effectiveness, efficiency, and satisfaction in a specified context of use (ISO, 1997). Design Principles and Guidelines: A principle is a very broad statement that is usually based on research about how people learn and work. Each principle is only a goal. Guidelines are more specific goals that HCI and document design specialists distil from the principles for different users, different environments, and different technologies (Dumas & Redish, 1999). Motivation: Motivation can be defined in terms of the learner’s overall goal or orientation. It can also be defined as character’s individual desires or goals, which propel them into action. Design Patterns: A design pattern captures the essence of a successful solution to a recurring usability problem in interactive systems. It consists of a name, ranking, sensitizing example, context, problem statement, evidence (rationale, examples), solution, sketch, references to other patterns, synopsis, and credits (Borchers, 2001). Instructional Design (ID): ID is a process of resolving instructional problems through systematic analysis of learning conditions. Instructional design encompasses the analysis of learning and performance problems, the design, development, implementation, and evaluation of instructional and non-instructional processes and resources intended to improve learning and performance mainly in educational settings and the workplace (Reiser, 2001). Heuristics: Heuristics is a problem-solving technique in which the most appropriate solution is selected using rules. Interfaces using heuristics may perform different actions on different data given the same command. Asynchronous E-Learning: Asynchronous learning describes a learning event in which people cannot communicate without time delay. Examples of asynchronous e-learning are self-paced e-learning courses taken via the Internet; online chats, discussion groups, and e-mail; streamed audio/video Web presentations; and so forth (Driscoll, 2002). |
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