Design Levels for Distance and Online Learning

Design Levels for Distance and Online Learning

Judith V. Boettcher (Designing for Learning, USA)
DOI: 10.4018/978-1-59140-178-0.ch002
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Abstract

This chapter describes a multi-level design process for online and distance learning programs that builds on a philosophical base grounded in learning theory, instructional design, and the principles of the process of change. This chapter does the following: (1) describes a six-level design process promoting congruency and consistency at the institution, infrastructure, program, course, activity and assessment level; (2) describes a conceptual framework for designing online and distance learning programs; and (3) suggests a set of principles and questions derived from that framework. The principles are derived from the Vygotskian theory of cognition that focuses on four core elements of any teaching and learning experience — the learner, the faculty/teacher/mentor, the content /knowledge /skill to be acquired/or problem to be solved, and the environment or context within which the experience will occur. This chapter includes a set of principle-based questions for designing effective and efficient online and distance learning programs.

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