Essential Mobile-Commerce Technology

Essential Mobile-Commerce Technology

Wen-Chen Hu (University of North Dakota, USA)
DOI: 10.4018/978-1-59140-769-0.ch004
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Abstract

Without ways to conduct secure commercial information exchange and safe electronic financial transactions over mobile networks, neither service providers nor potential customers will trust mobile commerce. Various mobile security procedures and payment methods have been proposed and applied to mobile commerce, and this chapter attempts to provide a comprehensive overview of these approaches and the issues involved. A secure mobile commerce system must have the following properties: (i) confidentiality, (ii) authentication, (iii) integrity, (iv) authorization, (v) availability, and (vi) non-repudiation. A discussion of the security issues related to the three network paradigms, wireless local area networks, wireless wide area networks, and WAP, is also included. Among the many themes of mobile commerce security, mobile payment methods are probably the most important. A typical mobile payment process includes: (i) registration, (ii) payment submission, (iii) authentication and authorization by a content provider, and (iv) confirmation. This chapter also describes a set of standards for mobile payments.
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Wireless Networks

Network infrastructure provides essential voice and data communication capability for consumers and vendors in cyberspace. As part of the evolution from electronic commerce (EC) to mobile commerce (MC), it is necessary for the existing wired network infrastructure, i.e. the Internet, to be augmented by a series of wireless networks that support mobility for end users. Wireless networking technologies are advancing at a tremendous pace and each represents a solution for a certain phase, whether 1G, 2G, and 3G, in a particular geographical area such as the United States, Europe, or Japan. In this section, they will be categorized in terms of their radio coverage as wireless local area networks, wireless metropolitan area networks, or wireless wide area networks.

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Table of Contents
Preface
Wen-Chen Hu
Chapter 1
Wen-Chen Hu
With the introduction of the World Wide Web, electronic commerce revolutionized traditional commerce, boosting sales and facilitating exchanges of... Sample PDF
Fundamentals of Mobile Commerce Systems
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Chapter 2
Wen-Chen Hu
Commerce, the exchange or buying and selling of commodities on a large scale involving transportation of goods from place to place, benefits from... Sample PDF
Mobile Commerce Applications
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Chapter 3
Wen-Chen Hu
Mobile users interact with mobile commerce applications by using small wireless Internet-enabled devices, which come with several aliases such as... Sample PDF
Mobile Handheld Devices
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Chapter 4
Wen-Chen Hu
Without ways to conduct secure commercial information exchange and safe electronic financial transactions over mobile networks, neither service... Sample PDF
Essential Mobile-Commerce Technology
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Chapter 5
Wen-Chen Hu
As handheld computing is a fairly new computing area, there is as yet no generally accepted formal definition. For the purposes of this book... Sample PDF
Mobile World Wide Web Content
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Chapter 6
Wen-Chen Hu
Wireless application protocol (WAP) (Open Mobile Alliance, 2003) is a suite of network protocols that specifies ways of sending data across the... Sample PDF
WML (Wireless Markup Language)
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Chapter 7
Advanced WML  (pages 180-206)
Wen-Chen Hu
Chapter VI discusses the creation of static web pages, which have a fixed content at all times. In order to change static web pages to dynamic ones... Sample PDF
Advanced WML
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Chapter 8
WMLScript  (pages 207-228)
Wen-Chen Hu
WML is a markup language used for text formatting and displaying (Open Mobile Alliance, 2001). However, the functions of a markup language are... Sample PDF
WMLScript
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Chapter 9
Wen-Chen Hu
Numerous server-side handheld applications are available for devices. Some popular applications include: • Instant messages, which require service... Sample PDF
Database-Driven Mobile Web Content Construction
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Chapter 10
Wen-Chen Hu
There are two kinds of handheld computing and programming, namely client- and server- side handheld computing and programming. The most popular... Sample PDF
Client-Side Handheld Computing and Programming
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Chapter 11
Wen-Chen Hu
Most client-side handheld programming uses either Java or C/C++. This chapter introduces Java ME (previously known as J2ME), which is a version of... Sample PDF
Java ME (Java Platform, Micro Edition) Programming
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Chapter 12
Wen-Chen Hu
Chapter XI introduced the basics of Java ME programming. This chapter will build on this, focusing on advanced Java ME programming. The following... Sample PDF
Advanced Java ME Programming
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Chapter 13
Palm OS Programming  (pages 333-350)
Wen-Chen Hu
Programming for Palm devices is not a trivial task and it is especially hard for beginners starting their first assignment. This chapter is not... Sample PDF
Palm OS Programming
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Chapter 14
Wen-Chen Hu
The introduction to Palm OS programming given in the previous chapter provided an overview of its structure and basic concepts. This chapter... Sample PDF
Advanced Palm OS Programming
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