Experiencing Digital Design: Developing Interactive Workspaces for Visualizing, Editing and Interacting with Digital Design ArtifactsJohn I. Messner (The Pennsylvania State University, USA) and Robert M. Leicht (The Pennsylvania State University, USA)
Copyright © 2012. 19 pages.
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DOI: 10.4018/978-1-61350-180-1.ch014, ISBN13: 9781613501801, ISBN10: 1613501803, EISBN13: 9781613501818 Sample PDFCite Chapter
MLA
Messner, John I. and Robert M. Leicht. "Experiencing Digital Design: Developing Interactive Workspaces for Visualizing, Editing and Interacting with Digital Design Artifacts." Computational Design Methods and Technologies: Applications in CAD, CAM and CAE Education. IGI Global, 2012. 238-256. Web. 23 May. 2012. doi:10.4018/978-1-61350-180-1.ch014
APA
Messner, J. I., & Leicht, R. M. (2012). Experiencing Digital Design: Developing Interactive Workspaces for Visualizing, Editing and Interacting with Digital Design Artifacts. In N. Gu, & X. Wang (Eds.), Computational Design Methods and Technologies: Applications in CAD, CAM and CAE Education (pp. 238-256). Hershey, PA: Information Science Reference. doi:10.4018/978-1-61350-180-1.ch014
Chicago
Messner, John I. and Robert M. Leicht. "Experiencing Digital Design: Developing Interactive Workspaces for Visualizing, Editing and Interacting with Digital Design Artifacts." In Computational Design Methods and Technologies: Applications in CAD, CAM and CAE Education, ed. Ning Gu and Xiangyu Wang, 238-256 (2012), accessed May 23, 2012. doi:10.4018/978-1-61350-180-1.ch014
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 Favorite | | TopAbstractTo implement computational design applications into design education successfully, it is critical that educators consider the available facilities which allow students to develop, communicate, and experience their designs. A variety of media spaces can be used to facilitate greater interaction with digital content, along with the potential to foster greater collaboration on team focused activities. An interactive workspace can be designed to enhance authoring and interaction with digital content by using the INVOLVE framework, which includes seven elements: Interaction, Network, Virtual Prototypes, Organization, Layout, Visual Real Estate, and Existential Collaboration. This framework focuses on first identifying the fundamental uses and needs of the space, along with identifying the types of tasks to be performed within each physical space or room. For example, if a department has three different rooms available to students in a design studio or course, then the activities to be performed within the different spaces, e.g., design review, digital design authoring/modeling, fully immersive navigation of a model, collaborative brainstorming, et cetera, would suggest different displays and means of interaction. Once the use of each space is identified, then the framework guides the user toward the selection of fundamental space attributes, equipment and resources that should be available to students within each space. Exciting new technologies will allow future students to be more easily engaged in the digital content while gaining easy access to data and information which was previously difficult to generate. TopComplete Chapter List|
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| Systems and Enablers: Modeling the Impact of Contemporary Computational Methods and Technologies on the Design Process
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| Novel Concepts in Digital Design
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| Direct Building Manufacturing of Homes with Digital Fabrication
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| Advancing BIM in Academia: Explorations in Curricular Integration
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| Applying BIM in Design Curriculum
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| Constructivist Learning Theory in Virtual Design Studios
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Leman Figen Gül (TOBB University of Economics and Technology, Turkey), Anthony Williams (University of Newcastle, Australia), Ning Gu (University of Newcastle, Australia)
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| Understanding Collaborative Digital Media Design in the 3D CVE: A Vygotskian Approach
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Theodor Wyeld (Flinders University, Australia), Ekaterina Prasolova-Førland (Norwegian University of Science and Technology, Norway)
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11.
| Will Different Scales Impact on Design Collaboration in 3D Virtual Environments?
(pages 185-198)
Jerry Jen-Hung Tsai (University of Sydney, Australia), Jeff WT Kan (Taylor’s University, Malaysia), Xiangyu Wang (Curtin University, Australia), Yingsiu Huang (Tunghai University, Taiwan)
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| Implementing Computer Gaming Technology in Architectural Design Curricula: Testing Architecture with the Rich Intertwining of Real-Time Spatial, Material, Lighting and Physical Simulations
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| Augmented Reality Research for Architecture and Design
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Mi Jeong Kim (Kyung Hee University, Republic of Korea), Xiangyu Wang (Curtin University, Australia & Kyung Hee University, Republic of Korea), Xingquan Zhu (University of Technology Sydney, Australia), Shih-Chung Kang (National Taiwan University, Taiwan)
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14.
| Experiencing Digital Design: Developing Interactive Workspaces for Visualizing, Editing and Interacting with Digital Design Artifacts
(pages 238-256)
John I. Messner (The Pennsylvania State University, USA), Robert M. Leicht (The Pennsylvania State University, USA)
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15.
| Interactive Architecture: Spaces that Sense, Think, and Respond to Change
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| A Methodology for Interactive Architecture
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| Information Engagement through Interactive Sonification Design
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| Supporting Design Thinking with Evocative Digital Diagrams
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19.
| Architectural Design Education and Parametric Modeling: An Architecturological Approach
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| Design Education and Institutional Transformation
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21.
| Teaching Spatial Thinking in Design Computation Contexts: Challenges and Opportunities
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Halil I. Erhan (Simon Fraser University Surrey, Canada), Belgacem Ben Youssef (Simon Fraser University Surrey, Canada), Barbara Berry (Simon Fraser University Surrey, Canada)
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22.
| Inserting Computational Technologies in Architectural Curricula
(pages 390-411)
José P. Duarte (Techical University of Lisbon, Portugal), Gabriela Celani (University of Campinas (Unicamp), Brazil), Regiane Pupo (University of Campinas (Unicamp), Brazil)
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23.
| Computational Methods and Technologies: Reflections on Their Impact on Design and Education
(pages 412-419)
Ning Gu (The University of Newcastle, Australia), Michael J. Ostwald (The University of Newcastle, Australia)
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