MLA
Begg, Michael, et al. "Game Informed Virtual Patients: Catalysts for Online Learning Communities and Professional Development of Medical Teachers." Cases on Digital Technologies in Higher Education: Issues and Challenges, edited by Rocci Luppicini and A.K. Haghi, IGI Global, 2010, pp. 304-322. https://doi.org/10.4018/978-1-61520-869-2.ch020
APA
Begg, M., Dewhurst, D., & Ross, M. (2010). Game Informed Virtual Patients: Catalysts for Online Learning Communities and Professional Development of Medical Teachers. In R. Luppicini & A. Haghi (Eds.), Cases on Digital Technologies in Higher Education: Issues and Challenges (pp. 304-322). IGI Global. https://doi.org/10.4018/978-1-61520-869-2.ch020
Chicago
Begg, Michael, David Dewhurst, and Michael Ross. "Game Informed Virtual Patients: Catalysts for Online Learning Communities and Professional Development of Medical Teachers." In Cases on Digital Technologies in Higher Education: Issues and Challenges, edited by Rocci Luppicini and A.K. Haghi, 304-322. Hershey, PA: IGI Global, 2010. https://doi.org/10.4018/978-1-61520-869-2.ch020
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