Inserting Computational Technologies in Architectural CurriculaJosé P. Duarte (Techical University of Lisbon, Portugal), Gabriela Celani (University of Campinas (Unicamp), Brazil) and Regiane Pupo (University of Campinas (Unicamp), Brazil)
Copyright © 2012. 22 pages.
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DOI: 10.4018/978-1-61350-180-1.ch022, ISBN13: 9781613501801, ISBN10: 1613501803, EISBN13: 9781613501818 Sample PDFCite Chapter
MLA
Duarte, José P., Gabriela Celani and Regiane Pupo. "Inserting Computational Technologies in Architectural Curricula." Computational Design Methods and Technologies: Applications in CAD, CAM and CAE Education. IGI Global, 2012. 390-411. Web. 23 May. 2012. doi:10.4018/978-1-61350-180-1.ch022
APA
Duarte, J. P., Celani, G., & Pupo, R. (2012). Inserting Computational Technologies in Architectural Curricula. In N. Gu, & X. Wang (Eds.), Computational Design Methods and Technologies: Applications in CAD, CAM and CAE Education (pp. 390-411). Hershey, PA: Information Science Reference. doi:10.4018/978-1-61350-180-1.ch022
Chicago
Duarte, José P., Gabriela Celani and Regiane Pupo. "Inserting Computational Technologies in Architectural Curricula." In Computational Design Methods and Technologies: Applications in CAD, CAM and CAE Education, ed. Ning Gu and Xiangyu Wang, 390-411 (2012), accessed May 23, 2012. doi:10.4018/978-1-61350-180-1.ch022
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 Favorite | | TopAbstractThis chapter describes two case studies concerning the introduction of computational design methods and technologies in new undergraduate architectural curricula, one in Portugal and the other in Brazil. In both cases, the immediate goal was to introduce state-of-the-art technologies in the curriculum to promote creative design thinking. The ultimate goals were to fulfill the criteria of intellectual satisfaction, acquisition of specialized professional skills, and contribution for the economic development of society that should underlie university education. The chapter describes the theoretical framework, the various courses and labs that were devised and implemented, as well as the strategies used to implement them. Then it presents the final results and concludes with a discussion of the pros and cons of each strategy. The main lesson drawn from both efforts was that cultural and organizational aspects are at least as important as technical aspects for the successful integration of computer media in architectural education. TopComplete Chapter List|
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| Constructivist Learning Theory in Virtual Design Studios
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| Understanding Collaborative Digital Media Design in the 3D CVE: A Vygotskian Approach
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| Will Different Scales Impact on Design Collaboration in 3D Virtual Environments?
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| Augmented Reality Research for Architecture and Design
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| Experiencing Digital Design: Developing Interactive Workspaces for Visualizing, Editing and Interacting with Digital Design Artifacts
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22.
| Inserting Computational Technologies in Architectural Curricula
(pages 390-411)
José P. Duarte (Techical University of Lisbon, Portugal), Gabriela Celani (University of Campinas (Unicamp), Brazil), Regiane Pupo (University of Campinas (Unicamp), Brazil)
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| Computational Methods and Technologies: Reflections on Their Impact on Design and Education
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