This chapter presents a case study of the International Negotiation Modules Project (INMP). The INMP utilized computer-assisted simulation is a tool to enhance teaching and learning strategies about international negotiations. Simulation in this context was more than merely playing a game or participating in a predefined exercise. Rather, it encompassed the entire class structure and affected all learning modalities. International topics that depicted real-life negotiation issues were incorporated into a simulation that was infused into a wide range of selected community college classes, including English, French Language, Math, and Psychology. The non-conventional pairing of disciplines, the non-traditional use of integrated technology, and the often diverse student bodies enhanced the overall quality of the simulation and the direct learning experience. Moreover, the INMP demonstrated a direct relevance for the use of information technology in community colleges. In total, a cross-section of 30 community college classes participated in the three-year pilot project. They represented both rural and urban areas across California, Hawaii, Maryland, New York, and Texas. This case addresses critical issues such as methods involved in implementing alternative instruction and information technology, effects of its implementation on the faculty and students, and problems associated with Internet technology access.