Mimetic Minds: Meaning Formation through Epistemic Mediators and External Representations

Mimetic Minds: Meaning Formation through Epistemic Mediators and External Representations

Lorenzo Magnani (University of Pavia, Italy)
Copyright: © 2007 |Pages: 31
DOI: 10.4018/978-1-59904-111-7.ch011
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Abstract

The imitation game between man and machine, proposed by Turing in 1950, is a game between a discrete and a continuous system. In the framework of the recent studies about embodied and distributed cognition, Turing’s “discrete-state machine” can be seen as an external cognitive media-tor that constitutively integrates human cognitive behavior. Through the description of a subclass of these cognitive mediators I call “mimetic minds,” the chapter deals with some of their cognitive and epistemological aspects and with the cognitive role played by the manipulations of the environment that includes them. The illustrated topics directly affect the problem of meaning formation in the light of both human and artificial reasoning, taking advantage of a study on the role of external representa-tions and of what I call “epistemic mediators.”

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Table of Contents
Foreword
James H. Fetzer
Acknowledgment
Angelo Loula, Ricardo Gudwin, João Queiroz
Chapter 1
Alexander Riegler
Interdisciplinary research provides in¬spirations and insights into how a variety of disciplines can contribute to the formulation of an alternative... Sample PDF
The Goose, The Fly, and the Submarine Navigator: Interdiscipliarity in Artificial Cognition Research
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Chapter 2
Guilherme Bittencourt, Jerusa Marchi
In this paper we describe a cognitive model based on the Systemic approach and on the Autopoiesis theory. The syntactical definition of the model... Sample PDF
An Embodied Logical Model for Cognition in Artificial Cognition Systems
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Chapter 3
Leonid Perlovsky
The chapter discusses a mathematical theory of higher cognitive functions, including concepts, emotions, instincts, understanding, imagination and... Sample PDF
Modeling Field Theory of Higher Cognitive Functions
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Chapter 4
Gerd Doeben-Henisch
This chapter outlines a possible research program for computational systems representing humanlike intelligence. After a short historical... Sample PDF
Reconstructing Human Intelligence within Computational Sciences: An Introductory Essay
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Chapter 5
Alexander Mehler
We describe a simulation model of language evolution which integrates synergetic linguistics with multi-agent modelling. On the one hand, this... Sample PDF
Stratified Constraint Satissfaction Networks in Synergetic Multi-Agent Simulations of Language Evolution
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Chapter 6
Paul Vogt
This chapter focuses on recent studies on the origins and evolution of language which have used multiple robot systems as their primary platform.... Sample PDF
Language Evolution and Robotics: Issues on Symbol Grounding and Language Acquisition
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Chapter 7
Michela Ponticorvo, Richard Walker, Orazio Miglino
This chapter introduces Evolutionary Robotics as a means of studying spatial cognition in artificial and natural systems. It argues that... Sample PDF
Evolutionary Robotics as a Tool to Investigate Spatial Cognition in Artificial and Natural Systems
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Chapter 8
Willem Haselager, Maria Gonzalez
The question as to how sign processes can be meaningful to artificial agents has been a fundamental one for cognitive science throughout its... Sample PDF
The Meaningful Body: On the Differences Between Artificial and Organic Creatures
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Chapter 9
Bruce MacLennan
This chapter describes synthetic ethology, a scientific methodology in which we construct synthetic worlds in which synthetic agents evolve and... Sample PDF
Making Meaning in Computers: Synthetic Ethology Revisited
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Chapter 10
Patrick Grim, Trina Kokalis
A crucial question for artificial cognition systems is what meaning is and how it arises. In pursuit of that question, this paper extends earlier... Sample PDF
Environmental Variability and the Emergence of Meaning: Simulational Studies Across Imitation, Genetic Algorithms, and Neutral Networks
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Chapter 11
Lorenzo Magnani
The imitation game between man and machine, proposed by Turing in 1950, is a game between a discrete and a continuous system. In the framework of... Sample PDF
Mimetic Minds: Meaning Formation through Epistemic Mediators and External Representations
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Chapter 12
Roberto Poli
The main thesis defended by this paper is the thesis of the autonomy – i.e., non-reducibility -- of the phenomenic level of analysis of the psyche.... Sample PDF
First Steps in Experimental Phenomenology
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About the Authors