Novel Concepts in Digital DesignRivka Oxman (Technion - Israel Institute of Technology, Israel)
Copyright © 2012. 16 pages.
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DOI: 10.4018/978-1-61350-180-1.ch002, ISBN13: 9781613501801, ISBN10: 1613501803, EISBN13: 9781613501818 Sample PDFCite Chapter
MLA
Oxman, Rivka. "Novel Concepts in Digital Design." Computational Design Methods and Technologies: Applications in CAD, CAM and CAE Education. IGI Global, 2012. 18-33. Web. 23 May. 2012. doi:10.4018/978-1-61350-180-1.ch002
APA
Oxman, R. (2012). Novel Concepts in Digital Design. In N. Gu, & X. Wang (Eds.), Computational Design Methods and Technologies: Applications in CAD, CAM and CAE Education (pp. 18-33). Hershey, PA: Information Science Reference. doi:10.4018/978-1-61350-180-1.ch002
Chicago
Oxman, Rivka. "Novel Concepts in Digital Design." In Computational Design Methods and Technologies: Applications in CAD, CAM and CAE Education, ed. Ning Gu and Xiangyu Wang, 18-33 (2012), accessed May 23, 2012. doi:10.4018/978-1-61350-180-1.ch002
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 Favorite | | TopAbstractNew media and methodologies are being employed in changing the conceptual understanding of what digital design is and may become. New experience is beginning to emerge in relation to novel key design concepts, computational methods, and digital technologies in the use of, and interaction with, digital media in design. The chapter describes an experimental program, the objective of which was to identify and map novel design concepts and relevant methodologies of digital design. In making the survey, analysis, and the categorization of relevant concepts and emerging precedents in this field, the authors made an attempt to formulize a theoretical basis for the conceptual mapping of this field. The conceptual mapping of this field is termed DDNET: Digital Design Network. The DDNET is a semantic system divided into the following conceptual levels: Key-concepts, sub-concepts, computational models and techniques, and precedent level. As a first step in this research, the authors made a survey of emerging knowledge from both praxis and theoretical resources, and then formulated and presented proposed set of design models, concepts, relevant methodologies, and precedents. Next, the authors mapped a network representation around leading key-concepts. The final step was to accommodate and apply this representation as a new basis for a pedagogical experiment in teaching digital design. The research has been conducted in Experimental Digital Design Studio in the Faculty of Architecture and Town Planning at the Technion, Israel. TopComplete Chapter List|
1.
| Systems and Enablers: Modeling the Impact of Contemporary Computational Methods and Technologies on the Design Process
(pages 1-17)
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2.
| Novel Concepts in Digital Design
(pages 18-33)
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3.
| Slow Computing: Teaching Generative Design with Shape Grammars
(pages 34-55)
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| Learning Parametric Designing
(pages 56-70)
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5.
| Direct Building Manufacturing of Homes with Digital Fabrication
(pages 71-82)
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6.
| Building Information Modeling and Professional Practice
(pages 83-100)
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7.
| Advancing BIM in Academia: Explorations in Curricular Integration
(pages 101-121)
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8.
| Applying BIM in Design Curriculum
(pages 122-138)
Clark Cory (Purdue University, USA), Shanna Schmelter-Morrett (Holder Construction Company, USA)
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9.
| Constructivist Learning Theory in Virtual Design Studios
(pages 139-162)
Leman Figen Gül (TOBB University of Economics and Technology, Turkey), Anthony Williams (University of Newcastle, Australia), Ning Gu (University of Newcastle, Australia)
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10.
| Understanding Collaborative Digital Media Design in the 3D CVE: A Vygotskian Approach
(pages 163-184)
Theodor Wyeld (Flinders University, Australia), Ekaterina Prasolova-Førland (Norwegian University of Science and Technology, Norway)
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11.
| Will Different Scales Impact on Design Collaboration in 3D Virtual Environments?
(pages 185-198)
Jerry Jen-Hung Tsai (University of Sydney, Australia), Jeff WT Kan (Taylor’s University, Malaysia), Xiangyu Wang (Curtin University, Australia), Yingsiu Huang (Tunghai University, Taiwan)
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12.
| Implementing Computer Gaming Technology in Architectural Design Curricula: Testing Architecture with the Rich Intertwining of Real-Time Spatial, Material, Lighting and Physical Simulations
(pages 199-224)
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13.
| Augmented Reality Research for Architecture and Design
(pages 225-237)
Mi Jeong Kim (Kyung Hee University, Republic of Korea), Xiangyu Wang (Curtin University, Australia & Kyung Hee University, Republic of Korea), Xingquan Zhu (University of Technology Sydney, Australia), Shih-Chung Kang (National Taiwan University, Taiwan)
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14.
| Experiencing Digital Design: Developing Interactive Workspaces for Visualizing, Editing and Interacting with Digital Design Artifacts
(pages 238-256)
John I. Messner (The Pennsylvania State University, USA), Robert M. Leicht (The Pennsylvania State University, USA)
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15.
| Interactive Architecture: Spaces that Sense, Think, and Respond to Change
(pages 257-273)
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16.
| A Methodology for Interactive Architecture
(pages 274-298)
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17.
| Information Engagement through Interactive Sonification Design
(pages 299-318)
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18.
| Supporting Design Thinking with Evocative Digital Diagrams
(pages 319-337)
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19.
| Architectural Design Education and Parametric Modeling: An Architecturological Approach
(pages 338-350)
Caroline Lecourtois (School of Architecture of Paris La Villette, France), François Guéna (School of Architecture of Paris La Villette, France)
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20.
| Design Education and Institutional Transformation
(pages 351-364)
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21.
| Teaching Spatial Thinking in Design Computation Contexts: Challenges and Opportunities
(pages 365-389)
Halil I. Erhan (Simon Fraser University Surrey, Canada), Belgacem Ben Youssef (Simon Fraser University Surrey, Canada), Barbara Berry (Simon Fraser University Surrey, Canada)
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22.
| Inserting Computational Technologies in Architectural Curricula
(pages 390-411)
José P. Duarte (Techical University of Lisbon, Portugal), Gabriela Celani (University of Campinas (Unicamp), Brazil), Regiane Pupo (University of Campinas (Unicamp), Brazil)
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23.
| Computational Methods and Technologies: Reflections on Their Impact on Design and Education
(pages 412-419)
Ning Gu (The University of Newcastle, Australia), Michael J. Ostwald (The University of Newcastle, Australia)
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