Plastic Interfaces for Ubiquitous Learning

Plastic Interfaces for Ubiquitous Learning

José Rouillard
DOI: 10.4018/978-1-60566-960-1.ch098
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Abstract

This chapter presents research around pervasive and ubiquitous computing, particularly oriented in the field of human learning. We are studying several solutions to deliver content over a heterogeneous networks and devices. Converting and transmitting documents across electronic networks is not sufficient. We have to deal with contents and containers simultaneously. Related work in interface adaptation and plasticity (the capacity of a user interface to withstand variations of both the system physical characteristics and the environment while preserving usability) is presented and some examples of context-aware adaptation are exposed. We present an adaptive pervasive learning environment, based on contextual QR Codes, where information is presented to learner at the appropriate time and place, and according to a particular task. This learning environment is called PerZoovasive, where learning activities take place in a zoo and are meant to enhance classroom activities.

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