Supporting Design Thinking with Evocative Digital DiagramsChristiane M. Herr (Xi’an Jiaotong-Liverpool University, China)
Copyright © 2012. 19 pages.
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DOI: 10.4018/978-1-61350-180-1.ch018, ISBN13: 9781613501801, ISBN10: 1613501803, EISBN13: 9781613501818 Sample PDFCite Chapter
MLA
Herr, Christiane M. "Supporting Design Thinking with Evocative Digital Diagrams." Computational Design Methods and Technologies: Applications in CAD, CAM and CAE Education. IGI Global, 2012. 319-337. Web. 23 May. 2012. doi:10.4018/978-1-61350-180-1.ch018
APA
Herr, C. M. (2012). Supporting Design Thinking with Evocative Digital Diagrams. In N. Gu, & X. Wang (Eds.), Computational Design Methods and Technologies: Applications in CAD, CAM and CAE Education (pp. 319-337). Hershey, PA: Information Science Reference. doi:10.4018/978-1-61350-180-1.ch018
Chicago
Herr, Christiane M. "Supporting Design Thinking with Evocative Digital Diagrams." In Computational Design Methods and Technologies: Applications in CAD, CAM and CAE Education, ed. Ning Gu and Xiangyu Wang, 319-337 (2012), accessed May 23, 2012. doi:10.4018/978-1-61350-180-1.ch018
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 Favorite | | TopAbstractThis chapter presents a digitally supported approach to creative thinking through diagrammatic visuals. Diagrammatic visuals can support designing by evoking thoughts and by raising open questions in conversational exchanges with designers. It focuses on the educational context of the architectural design studio, and introduces a software tool, named Algogram, which allows designers to employ diagrams in challenging conventional assumptions and for generating new ideas. Results from testing the tool and the way of approaching conceptual designing encouraged by it within an undergraduate design studio suggest a potential for refocusing of attention in digital design support development towards diagrams. In addition to the conventional emphasis on the variety of tool features and the ability of the tool to assist representational modeling of form, this chapter shows how a diagram-based approach can acknowledge and harness the creative potential of designers’ constructive seeing. TopComplete Chapter List|
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| Constructivist Learning Theory in Virtual Design Studios
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| Understanding Collaborative Digital Media Design in the 3D CVE: A Vygotskian Approach
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| Will Different Scales Impact on Design Collaboration in 3D Virtual Environments?
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| Implementing Computer Gaming Technology in Architectural Design Curricula: Testing Architecture with the Rich Intertwining of Real-Time Spatial, Material, Lighting and Physical Simulations
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| Augmented Reality Research for Architecture and Design
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| Experiencing Digital Design: Developing Interactive Workspaces for Visualizing, Editing and Interacting with Digital Design Artifacts
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| Teaching Spatial Thinking in Design Computation Contexts: Challenges and Opportunities
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| Inserting Computational Technologies in Architectural Curricula
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| Computational Methods and Technologies: Reflections on Their Impact on Design and Education
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