We discuss an interconnectivity framework for data and content delivery to mobile devices that allows data of higher priority to reach the mobile unit in the shortest time possible. Two possible scenarios are presented; one that connects the servers in an N-cube configuration network, and another that shows the same N servers connected in a grid type network. The goal is to minimize the rate of data jumps from server to server until it reaches the mobile device. As the mobile user travels, the mobile device registers itself with the next server and the session is migrated from the old server to the new one without interruptions, in an analogous way, cell phones move from one cell to another. Starting with the idea that all data is not equal (in importance/priority), this article suggest a framework topology for intelligent mobile computing that guarantees data will reach the mobile device in a minimum amount of time, assuring at the same time the privacy of transmission. The integration of this type of technology into the 3r d Generation (3G), and 4t h Generation (4G) mobile computing is also discussed. Pervasive computing is rapidly emerging as the next generation of computing with the underlying premise of simplicity (of use), minimal technical expertise, reliability, and intuitive interactions. As technology continues to advance and mobile devices become more and more omnipresent, the aim towards achieving easier computing, more availability and prevalence is becoming a given. Through the clever use of advanced technologies, the new generation of intelligent mobile computing has the opportunity to serve user needs via prevalent computing devices that are ever more transportable and connected to an increasingly ubiquitous network structure. Mobile communication is changing as the trends of media convergence including the Internet and its related electronic communication technologies and satellite communications collide into one. A change is being ushered by the 3G (3r d Generation) mobile technology with the usability and usefulness of information delivered to mobile devices taking on added features. For example, multimedia messaging, as opposed to voice transmissions, being delivered to cell phones has rendered such mobile devices an integral part of people’s lives and a core part of how they conduct their daily business rather than an add on tool (Buckingham, 2001). The 3G mobile phone system aims at unifying the disparate standards of current second generation wireless systems. The idea is to eliminate the different types of global networks being adopted with a single standard network. This will allow for the delivery of multimedia content and propagation through the network without the need for conversion from one standard to another. 3G systems need smaller cells thus the need for more base stations (mostly due to their operating frequency, power requirements, and modulation) and in many cases will not be feasible to install them in areas where population is not so dense (i.e., rural areas) (Garber, 2002). Because of these requirements and conditions, a better way to deliver the communication must be established. However, global access to such mobile devices will create data delivery challenges and servers can become clogged with unwanted communication, like that of wired Internet access. The need for moving relevant data to mobile devices in the shortest time possible becomes of utmost importance.