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Use of Wikis to Support Collaboration among Online Students

Copyright © 2010. 17 pages.
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DOI: 10.4018/978-1-60566-729-4.ch007
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MLA

Alden, Jay. "Use of Wikis to Support Collaboration among Online Students." Collective Intelligence and E-Learning 2.0: Implications of Web-Based Communities and Networking. IGI Global, 2010. 110-126. Web. 20 Oct. 2014. doi:10.4018/978-1-60566-729-4.ch007

APA

Alden, J. (2010). Use of Wikis to Support Collaboration among Online Students. In H. Yang, & S. Yuen (Eds.) Collective Intelligence and E-Learning 2.0: Implications of Web-Based Communities and Networking (pp. 110-126). Hershey, PA: Information Science Reference. doi:10.4018/978-1-60566-729-4.ch007

Chicago

Alden, Jay. "Use of Wikis to Support Collaboration among Online Students." In Collective Intelligence and E-Learning 2.0: Implications of Web-Based Communities and Networking, ed. Harrison Hao Yang and Steve Chi-Yin Yuen, 110-126 (2010), accessed October 20, 2014. doi:10.4018/978-1-60566-729-4.ch007

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Abstract

The emergence of Web 2.0 technologies with its emphasis on social networking has presented an opportunity for academic institutions to take advantage of new tools to support educational courses. One of these tools is a Wiki. This chapter discusses the merits and challenges of using a Wiki to support the activities of students during group projects. It shows the importance of student collaboration in online courses by fostering deeper learning, producing higher quality team products, and preparing students for today’s collaborative workplace. The chapter focuses on the best practices of faculty from setting up the Wiki at the onset through the final phase of evaluating the group product and the individual contribution of individual team members. It also discusses a number of ways in which Wiki-supported collaborative activities can be introduced into online courses and the criteria for selecting particular Wiki products for an institution.
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Introduction

Since its inception, online education has been a solitary endeavor for students working on course assignments. Their link to classmates distributed around the country and the world has often been limited to discussion forums, a useful but somewhat awkward device for working collaboratively. Online discussion forums by themselves seem a poor substitute for in-residence students working interactively across a table constructing a team response to a group assignment on flip-chart paper. The distinction between collaboration in the classroom and collaboration online has been narrowing with the recent advent of social networking software. The purpose of this chapter is to show how one of these social networking software applications – a wiki – can be introduced into an online course in order to better support collaboration among geographically dispersed students. More specifically, its objective is to enable faculty and administrators to understand how student collaboration can facilitate deep learning into an online course and to decide if and how a wiki can support collaboration among distributed students.

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Complete Chapter List

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Table of Contents
Foreword
George Siemens
Chapter 1
Stephen Downes
The purpose of this chapter is to outline some of the thinking behind new e-learning technology, including e-portfolios and personal learning... Sample PDF
Learning Networks and Connective Knowledge
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Chapter 2
Ann Dutton Ewbank, Adam G. Kay, Teresa S. Foulger, Heather L. Carter
This chapter reviews the capabilities of social networking tools and links those capabilities to recent legal and ethical controversies involving... Sample PDF
Conceptualizing Codes of Conduct in Social Networking Communities
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Chapter 3
Judi Repman, Cordelia Zinskie, Elizabeth Downs
As online learning continues to expand and evolve, new challenges emerge regarding the implementation of Web 2.0 tools and technologies in online... Sample PDF
Fulfilling the Promise: Addressing Institutional Factors that Impede the Implementation of E-Learning 2.0
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Chapter 4
Robert Z. Zheng
The growth of online resources and the advancement of Web 2.0 technology are changing the instructional landscape and have significantly impacted... Sample PDF
Designing Dynamic Learning Environment for Web 2.0 Application
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Chapter 5
Marshall G. Jones, Stephen W. Harmon
This chapter deals centrally with one emerging aspect of Web 2.0 for education, that of the increasing demand for real time and near real-time... Sample PDF
Instructional Strategies for Teaching in Synchronous Online Learning Environments (SOLE)
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Chapter 6
Daniel W. Surry, David C. Ensminger
Higher education is changing in important and profound ways. New technologies are enabling universities to reach new students and create innovative... Sample PDF
University 2.0: Human, Social, and Societal Issues
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Chapter 7
Jay Alden
The emergence of Web 2.0 technologies with its emphasis on social networking has presented an opportunity for academic institutions to take... Sample PDF
Use of Wikis to Support Collaboration among Online Students
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Chapter 8
Curtis J. Bonk, Mimi Miyoung Lee, Nari Kim, Meng-Fen Grace Lin
A Wikibook is a transformative and disruptive technology that is finding increasing use in schools and higher education institutions. This new form... Sample PDF
Wikibook Transformations and Disruptions: Looking Back Twenty Years to Today
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Chapter 9
Chareen Snelson
The recent explosive growth of Web-based video has expanded the repository of free content that can be tapped into for e-learning. Millions of video... Sample PDF
Web-Based Video for e-Learning: Tapping into the YouTubeTM Phenomenon
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Chapter 10
Deborah Everhart, Kaye Shelton
Collaborative research teaches students critical knowledge management skills, whether they are undergraduates learning the basics of Web research or... Sample PDF
From Information Literacy to Scholarly Identity: Effective Pedagogical Strategies for Social Bookmarking
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Chapter 11
Morris S.Y. Jong, Junjie Shang, Fong-Lok Lee, Jimmy H.M. Lee
VISOLE (Virtual Interactive Student-Oriented Learning Environment) is a constructivist pedagogical approach to empower computer game-based learning.... Sample PDF
VISOLE: A Constructivist Pedagogical Approach to Game-Based Learning
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Chapter 12
Patricia Edwards, Mercedes Rico, Eva Dominguez, J. Enrique Agudo
Web 2.0 technologies are described as new and emerging for all fields of knowledge, including academia. Innovative e-learning formats like on-demand... Sample PDF
Second Language E-Learning and Professional Training with Second Life®
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Chapter 13
Hyung Sung Park, Young Kyun Baek
The purpose of this chapter is to offer practical ideas and cases for educational use of the Second Life® virtual world with Web 2.0 based... Sample PDF
Empirical Evidence and Practical Cases for Using Virtual Worlds in Educational Contexts
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Chapter 14
Sharon Stoerger
Schools based in the United States are trapped in a Henry Ford factory model of education that is focused on high-stakes testing. This model was... Sample PDF
A Pedagogical Odyssey in Three-Dimensional Virtual Worlds: The SECOND LIFE® Model
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Chapter 15
Youmei Liu, Shawn McCombs
E-Learning has undergone an amazing metamorphosis: it has changed from the delivery of individualized, static curricular information to the... Sample PDF
Podcasting: A Flexible E-Learning Tool
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Chapter 16
Steve Chi-Yin Yuen, Harrison Hao Yang
This chapter provides an overview and development of sense of community and social networking; discusses the potential uses of social networking in... Sample PDF
Using Social Networking to Enhance Sense of Community in E-Learning Courses
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