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What is Accessibility

Handbook of Research on ICTs and Management Systems for Improving Efficiency in Healthcare and Social Care
Accessibility is a basic characteristic of the built environment, is the condition that makes possible to arrive, entry, exit and use houses, shops, theatres, parks and work places (European Union, 1996) and it allows people to participate in the social and economic activities for which they have been designed. It follows that, where there is a lack of accessibility, for example, with physical barriers, that people can suffer some degree of marginalization and, logically, a loss of quality of life with respect to others who do not suffer this lack, being worst for disabled persons (European Union, 1996).
Published in Chapter:
The Reality of Accessibility in the Public Health Systems
Guillermo López Cala (San Felipe Health Center, Spain), Yolanda María de la Fuente Robles (University of Jaén, Spain), and Rosa María Fernández Alcalá (University of Jaén, Spain)
DOI: 10.4018/978-1-4666-3990-4.ch036
Abstract
This chapter deals with accessibility, a relevant and important concept for every citizen in the improvement of their quality of life in any environment or daily situation. Specifically, an empirical study about accessibility in the public health centers of a Basic Health Area (BHA) of Jaén is carried out. From this study, accessibility deficiencies in health buildings are revealed, and explicit proposals are provided with the aim of improving accessibility in different scopes such as information and communications. The improvement plans based on the use of Technology, Information, and Communication (TIC) tools help sensory disabled users that attend to the Health Center.
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The Reality of Accessibility in the Public Health Systems
Accessibility is a basic characteristic of the built environment, is the condition that makes possible to arrive, entry, exit and use houses, shops, theatres, parks and work places (European Union, 1996 AU46: The in-text citation "European Union, 1996" is not in the reference list. Please correct the citation, add the reference to the list, or delete the citation. ) and it allows people to participate in the social and economic activities for which they have been designed. It follows that, where there is a lack of accessibility, for example, with physical barriers, that people can suffer some degree of marginalization and, logically, a loss of quality of life with respect to others who do not suffer this lack, being worst for disabled persons (European Union, 1996 AU47: The in-text citation "European Union, 1996" is not in the reference list. Please correct the citation, add the reference to the list, or delete the citation. ).
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From Macro to Micro: Two Approaches to Study Urban Mobility in a Brazilian Municipality
The quality of places that are easily reached or entered by any person, even if the person has reduced mobility.
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Cloud Computing Security Issues of Sensitive Data
Ensured the idea of accessing cloud services, data, and tools anytime anywhere.
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Accessibility for Everyone in Health Communication Mobile Application Usage
It is the state of each user to have access to any information at any time.
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A Disability-Aware Mentality to Information Systems Design and Development
The design of information systems such that they can be used by everyone, regardless of their ability or disability.
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Universal Design Principles and Technology-Supported Learning in the Digital Era: Assistive Technologies in Inclusive Learning
Any product, service, technology or environment is accessible and available to everyone, including individuals/learners with special needs.
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Co-Creating an Integrative Framework to Enhance the Museum Experience of Blind and Visually Impaired Visitors
The user’s ability to use products or services, despite their age, disabilities, or special needs, among other human conditions.
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UDL in Action: Implementing Strategies in a Large Online Course
Ensuring access course materials to all learners.
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“Conceptual Reverse Engineering” of Online Learning Objects and Sequences for Practical Applications
In the learning object sense, ensuring that all information is versioned in multi-perceptual ways for the broadest available human use (for example, image information is made available in text format, which is machine/screen reader- and human-readable).
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Graphic Novels and STEAM: Strategies and Texts for Utilization in STEAM Education – Graphic Novels and STEAM
The theory that all students are able to read and interact with a given text so as to be able to understand a given and/or participate in the learning process.
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Towards Disability-Aware Social Media-Enriched Virtual Learning Environments
The design of information systems such that they can be used by everyone, regardless of their ability or disability.
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Religious Tourism and Accessibility: Cathedrals of Palma and Barcelona
People, who have difficulties or limitations in mobility, in the communication or the understanding, can easily reach a place, object or service.
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Where Do I Belong?: Creating Virtual Spaces for Student Engagement
The ability for a tool to be utilized or accessed by everyone, or the ability for everyone to be able to participate in a program or meeting.
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Problems and Prospects of Digital or Online Services Towards Making the Aged-Friendly City
The “ability to access” something and take use of it is one way to define accessibility. The idea is to facilitate access for those with disabilities or to facilitate access through the use of assistive devices, although accessibility research and development helps everybody.
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Inclusion, Diversity Belonging, Equity, and Accessibility Principles on College Campuses: How Faculty and Staff Can Create a Culture of Empowerment for Student Success
Access to resources, services, and opportunities; When referring to people with disabilities, “The same access to resources, services, and opportunities” as is afforded to people without disabilities (Americans With Disabilities Act of 1990, 1990 AU53: The in-text citation "Americans With Disabilities Act of 1990, 1990" is not in the reference list. Please correct the citation, add the reference to the list, or delete the citation. ).
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In-TIC for Mobile Devices: Support System for Communication with Mobile Devices for the Disabled
The possibility for a product to be used by the largest possible number of people, regardless of their technical or physical abilities.
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Three Octobers: Motherhood and Pandemic Pedagogy
Information and assignments that are available and capable of being used and understood.
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Emergency Distance Education From the Perspective of a University During the COVID-19 Era: An Experience-Based Reflection
This refers to the design of products, devices, services, tools or environments so that they can be used by people with disabilities.
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Mobiles for Development: The Case of M-Banking
refers to the situation where the people have access to some Information and Communications services.
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Automatic Quality Assessment for Internet Pages
Accessibility is a subfield of human-computer interaction and deals with users with deficiencies. These deficiencies mostly lie in the perception capabilities. For example, users who cannot see or hear as well as other require special consideration during the implementation of user interfaces.
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Striving for Inclusion in E-Learning and E-Health
Extend to which a person can access and use an object, reach a place, or obtain a service.
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Equitable Means Accessible: Using Universal Design for Learning and Student Development Theory to Inform Online Pedagogy
The concept used to describe the degree to which practices and environments are able to be understood and utilized by people of differing abilities.
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Taxonomy of Grid Systems
Making system resources available to a wider user community regardless of their geographical locations or the physical capabilities of their access devices.
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Application of Direct and Indirect Human-Centered Design Techniques With Dyslexic Users
Accessibility describes the extent to which persons with special needs or people who use assistive technologies can use a product, like for example software.
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Educational Accessibility to Technology
Means of ensuring that people with visual, auditory, physical, speech, cognitive, and neurological difficulties can access electronic information, software applications, Internet, and so forth.
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Instructional Design and Online Standards
The extent to which a product or service is available to all people.
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A Service Oriented Ontological Framework for the Semantic Validation of Web Accessibility
The ability to access. Often tied to people with disabilities (e.g., total blindness), accessibility thrives to break the barriers to information access. We follow the strict sense of accessibility by embracing any situation where the ability to access information can be disrupted by device or even surrounding environment constraints.
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Arguing for Proactivity: Talking Points for Owning Accessibility in Online Writing Instruction
Refers to providing courses, programs, services, and activities that are accessible to all learners.
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Beyond Inclusion: Meaningfully Engaging Visitors With Disabilities
The ability to be present in a space and meaningfully engage in the space as it is intended to be used.
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The Importance of Information and Communication Technologies in Establishing Healthcare Services with a Universal Coverage
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Human Factors for Business Mobile Systems
Designing technology so that is suitable for all intended users, regardless of any physical, sensory or cognitive impairment.
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Information Availability
The degree to which a system is usable by as many people as possible without modification and is characterized in terms of the ability of users to have physical access to the system, the nature of users’ interface with the system, and the ability to physically retrieve potentially relevant information.
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European Capital of Smart Tourism: An Initiative to Promote the Tourism Industry
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Meeting the Needs of Students With Disabilities in Online Learning Environments
The ability to fully participate in a course in regards to having access to the classroom, building, course materials, and course content.
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Virtual Reality (VR) and Augmented Reality (AR) Technologies for Accessibility and Marketing in the Tourism Industry
The level to which as people as possible have access to a product, device, service, or environment according to their necessity.
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Understanding User Experience
Enables a person with a disability to be afforded the opportunity to acquire the same information, engage in the same interactions, and enjoy the same services as a person without a disability in an equally effective and equally integrated manner, with substantially equivalent ease of use (Section 508, 1998).
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Appropriating Zoom to Provide Access to One-to-One Writing Support
The design of education systems and materials to support all students, regardless of abilities, by eliminating participation and learning barriers, thus ensuring equal opportunities.
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Exhibit Design for Architecture: A Non-Digital Method for the Inclusive Communication of an Architecture
Requirement that characterizes projects, objects, device, services, settings, easily usable by every kind of user. In particular, it refers to the possibility for an individual with motorial, perceptive, and/or psychical disability to approach public services and cultural initiatives in conditions of safety and independence, in order to remove the so-called “barriers”, both architectural and perceptive, that represent the obstacles for an equal public dimension, that respects disabilities.
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Creating an Accessible Learning Environment for P-12 English Language Learners in Traditional and Online Learning
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Intelligence Applied to Smart Cities Through Architecture and Urbanism: Reflections on Multiple and Artificial Intelligences
“Ability to access” and benefit from some system or entity. The concept focuses on enabling access for people with disabilities, or special needs.
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Creating Inclusive Spaces in Different Types of Libraries
An object, place, or idea’s ease of use, entry, and being understood.
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Supporting Children and Families During the Kindergarten Transition: Connection-Focused Home Visiting
The extent to which an intervention can be used and understood by intended participants.
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Experiences of Digital Survey Data Applied for the Involvement of Societal Smart-Users in Cultural Heritage Awareness
It refers to Cultural Heritage fruition and open access through “basin” connections, linked to the character of diffusivity of Heritage on the territorial dimension. It considers the classification of images and information generated by the intertwining of geographical and cultural crossroads, where a deeper relationship between sites and monuments belonging to the scale of the territory still emerges from the form of anthropic intervention on the landscape.
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E-Business and Web Accessibility
the property of a designed artifact to be usable, manipulable and undestandable by all people regardless temporal or permanent injuries or disabilities.
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Smart and Accessible Cities?: Not Always – The Case for Accessible Tourism Initiatives in Buenos Aries and Sydney
Conditions universally designed that enable everybody to fully participate in activities.
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EAGLE_Index: Enhancement of an Accountability Guide for Learning E-Government
A set of features associated to a website which facilitates its use to all potential users whether or not they are disabled.
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Using Digital Tools to Improve Policy Making and Citizens' Decisions in Healthcare
Accessibility to health care is a fundamental pillar of health policies and consists of the adjustment between the needs of users and the capacity of the health system to meet those needs, focusing on the process of seeking health services.
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Variable Fonts From Pioneer Perspectives
Capacity for users to easily access and comprehend any kind of content.
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Exploring the Common Structures and Sequences of Real-World Online Learning Modules
A legal standard to ensure that digital learning objects are presented in multi-sensory multi-perceptual ways (visual, auditory; textual, auditory; visual, textual; visual, symbolic; and other combinations).
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Intellectual Disability, Identity, and the Internet
The extent that products, devices, services, or environments are available to as many people as possible.
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Accessibility to Spa Experiences
The practice of making products and services, spaces, information, and processes usable by as many people as possible.
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Setting Up to Thrive by Anchoring in Evaluation
The design and provision of educational materials, resources, and technologies that are usable and available to all individuals, including those with disabilities. It aims to eliminate barriers and ensure equal access to education for everyone, regardless of their physical or cognitive abilities.
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A Business Perspective on Non-Functional Properties for Services
Service accessibility considers how easily disabled persons can use the service.
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CommunicaME: A New Proposal for Facilitating Communication Using NFC
Applied to the use of objects and technologies, and especially in relation to certain groups of people with functional difficulties, it means the benefits of interaction with the environment or other people. Accessibility enables people to participate in social activities for which designed the built environment.
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Making Exergames Appealing: An Assessment of Commercial Exergames
Does the game allow for a player of any skill level to take part? Does the game scale in difficulty with the players increasing skills and abilities?
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Staying Legal and Ethical in Global E-Learning Course and Training Developments: An Exploration
Meeting legal requirements for usability by those with disabilities in the senses such as sight, hearing, mobility, and others.
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Strategies for Designing Equitable, Accessible, and Effective Blended and Fully Online Education
Making content and interactions more accessible to learners by providing enhanced support and choice.
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Use of Mobile Phones by Individuals with Visual Impairments
The quality of being easy to use or get information from.
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Accessibility of Online Library Information for People with Disabilities
As defined within Section 508, accessibility is achieved when individuals with disabilities can access and use information technology in ways comparable to those available to people without disabilities. A narrower, operational definition conceptualizes accessibility in terms of conformance to certain accessibility criteria such as the web content accessibility guidelines or the access board standards .
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Understanding the Luxury Brand Consumer: A Proposed Conceptual Framework
Refers to a consumer’s entrance point into the luxury product category, introducing four levels – inaccessible, intermediate, accessible, and mass accessible. Accessibility to luxury goods can vary based on the consumer’s points of reference.
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Assessing the Accessibility of Tourist Destination Promotional Information: The Case of Portugal
This refers to the design and provision of products, services, environments, and information that can be accessed and used by all people, including those with disabilities, without the need for adaptation or specialised accommodations.
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Specification of the Context of Use for the Development of Web-Based Applications
Usability of a product, service, environment, or facility by people with the widest range of capabilities.
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Strategies for Planning, Developing, and Implementing a Heuristic for Inclusive Instructional Design for Higher Education Settings
Creation of teaching and learning experiences that remove barriers to engagement so that they can be accessed by individuals of all abilities.
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Telegerontology®: A New Technological Resource for Elderly Support
The guarantee that any resource, by any means, is able to be reached or acquired by everybody, with or without disability.
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Enhancing Accessibility to E-Government Processes
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Strategies for Efficient, Meaningful, and Inclusive Online Learning Environments: It's About Time
Proactive approach applying principles of universal design in order to reduce barriers for people with disabilities so they may participate more fully in everyday functions to which they have a right.
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MotherCare App for Expectant Mothers in Interior Parts of Pakistan
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Time for a Change: Designing a Mobile Application to Assist People With Intellectual Disabilities
The degree to which devices and services are adapted for people with disabilities, so they can use, understand, and interact with their interfaces.
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Creating Specialized Programming to Support Neurodivergent Students: Considerations, Readiness, Outreach
Accessibility is about opening the door to those with disabilities. Colleges and universities are required by law (ADA) to provide students with the opportunity to attend postsecondary education and offer certain accommodations, services, and assistive technologies to make that possible. It focuses on the individual needs of a neurodivergent learner which are necessary for them to access the campus and course materials. For example, books on tape and screen readers can make reading materials accessible for dyslexic students, and curb cuts and handicapped parking can create accessibility for those with mobility impairments.
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Are There Inclusive, Accessible Reference Tools for the Post-Pandemic Era?: Exploring Literacy Resources to Teach Social Justice Through Community Engagement
In general, it is about approachability. In particular in the context of the web developments (World Wide Web Consortium), it relates to the standards for making it inclusive, equitable for all; thereby removing the barriers, and ABIDE being exclusive to the haves.
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Exploring Critical Success Factors Towards Adoption of M-Government Services in Tanzania: A Web Analytics Study
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Analysis of the Use of VR and Haptic Devices in the Teaching-Learning Process for Blind People
Possibility of accessing a certain thing or facility to do so.
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Open Educational Resources in E-Learning: Standards and Environment
The ability of a system or a piece of information to be accessible, that is, universally accessed by all kind of users. The term is normally focused on people with dissabilities. When refered to IT systems it is called e-Accesibility
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Accessibility, Usability, and Functionality in T-Government Services
The possibility given by television to guarantee informative content, interaction ways, and navigation processes adequate to any user, no matter his or her capabilities and skills, hardware, and software configuration. In particular, accessibility addresses to people with disabilities (physical and intellectual), who are traditionally excluded by the Information Society.
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Technology and Digital Content: Promoting Learner-Centered Pedagogy
The design of apps, devices, materials, and environments that support and enable access to content and educational activities for all learners. Also applies to accommodating the individual learning needs of students, such as English language learners, students in rural communities, or students from economically disadvantaged homes.
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The Influence of Ageing on User Experience
Is defined as: the potential the user has to interact with a product or system.
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E-Relationship for Web-Based Tourism Promotion: A Review of Literature
The ease in which people with disabilities, people from different geographic regions and people having different internet connections could access the websites.
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Inclusive Education Through Accessible Mobile Serious Games
Ability of an object to be used regardless of the capacity and condition of a person.
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Public Services and Evolution of Smart Cities: The Public Administration at the Service of the Citizenship
The concept includes the transport, the work of the microenterprises that provide services, the household appliances. In the case of the urbanism, the accessible buildings and infrastructure and the environment where people spend most of their time.
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Audience-Drive Design Approach for Web Systems
People with disabilities can perceive, understand, navigate, and interact with the Web, and they can contribute to the Web.
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Conceptualizing a Contextual Measurement for Digital Divide/s: Using an Integrated Narrative
refers to technology and behavior characteristics that help people with disabilities to use and access computers.
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Improving Patient Care With Telemedicine Technology
The availability of good health services within reasonable reach of those who need them and of opening hours, appointment systems and other aspects of service organization and delivery that allow people to obtain the services when they need them.
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Teaching Shakespeare Online in a Virtual Classroom
Accessibility is a general term used to describe the degree to which a system is usable by as many people as possible. In this chapter, it means the course content materials and activities are accessible to students.
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Accessibility Improvement Interventions at Byzantine Monuments: Use of Technology for Facilitating Accessibility of Visitors With Sensory Disabilities
As used here, includes: usability and possibility of independent physical access and movement; and perceptibility, referring to the way one perceives, understands the environment.
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Usability Engineering of User-Centered Web Sites
A subdomain of usability; enables people with disabilities to experience success and satisfaction with software to a degree comparable to that experienced by people without disabilities.
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Human Factors and Innovation with Mobile Devices
A term interchangeably used with ‘usability’ or even ‘availability’, but its core meaning is the extent to which a system can be used successfully and comfortably by users with disabilities or special needs.
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CLARC: Robotic Platform to Assist the CGA Evaluation in Elderly Patients
The extent to which a product (or robot) can be used without discrimination and equivalent user experience by the users in a specific context of use.
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History of Art Therapy as an Effective Treatment for Cognitive Deficit and Disorders With Psychotic Features
The practice of making information, activities, and/or environments sensible, meaningful, and usable for as many people as possible.
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A Standard-Based Framework to Support Personalisation, Adaptation, and Interoperability in Inclusive Learning Scenarios
“The usability of a product, service, environment or facility by people with the widest range of capabilities” (ISO TS 16071).
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Accessibility of Technology in Higher Education
The ability to easily navigate and move about in the environment. Usually thought of in terms of the architecture of buildings, but since the recent advent of the Web Accessibility Initiative (WAI), has been expanded to include the architecture of the World Wide Web and, per Section 508 (NCD, 2001), all electronic and information technology.
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Creating an International Collaboratory for Leadership in Universally Designed Education: INCLUDE as a Global Community of Practice
The nature of being able to be reached or obtained or easily used; commonly associated with quality services for those with disabilities.
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Querying Web Accessibility Knowledge from Web Graphs
The ability to access. Often tied to people with disabilities (e.g., total blindness), accessibility thrives to break the barriers to information access. We follow the strict sense of accessibility by embracing any situation where the ability to access information can be disrupted by device or even surrounding environment constraints.
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Standardization in Learning Technology
The degree to which a system is usable by as many people as possible.
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Using Video Gameplay to Measure Achievement for Students with Disabilities: A New Perspective to Grading and Achievement Reporting
Access features embedded in materials for individuals with disabilities (e.g., text to speech, speech to text, read aloud feature, multiple font sizes, and closed captioning).
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High-Quality Early Math: Learning and Teaching With Trajectories and Technologies
Applied to people with disabilities, accessibility allows people to participate with activities and content, including being able to perceive, understand, navigate, and interact with technology.
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The Potential of Distance Education for the Inclusion of Students in Higher Education
Characteristic of the environment and the resources that allows a better interaction between people and places, things, or services, reducing existing barriers.
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The Healthcare Financing and Health Outcomes in Zambia
It means the physical availability of health services to those who need them.
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Using Universal Design for Learning (UDL) for Optimal Student Engagement in the Online College Classroom
The designing of course content in a manner that ensures that all students can learn the material and meet the course learning objectives.
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Activity Design for Students With Visual Disabilities Through an Auditive Notification and Voice Response Interface
It refers to the ability to design environments, products, and services in an inclusive way so that all individuals can access and use them.
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Embedding Assistive Technology in Teacher Education: Building Capacity for Accessibility
Design of items, experiences, services, or environments to support individuals with disabilities.
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Aging Suit: An Accessible and Low-Cost Design Tool for the Gerontodesign
The concept of accessible design, the ability to access and to use services, spaces, or products.
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Exploring Critical Success Factors Towards Adoption of M-Government Services in Tanzania: A Web Analytics Study
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Is It Accessible?: Ensuring Accessibility in Higher Education During a Global Pandemic
Capable of being reached; capable of being read with comprehension; easily obtained; easy to get along with or talk to.
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Accessibility Solutions for Visually Impaired Persons: A Digital Platform Conceptualization
The capability given to as many people as possible to access and use products, systems, services, devices, and environments, regardless of their physical or technological abilities. Assistive products are essential means to facilitate the access and participation of a person with special needs in different fields, allowing different activities to be carried out.
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Laws Related to Web and Digital Application Accessibility
Accessibility refers to the availability of a product, service, application and facility for use by as many people as possible. In an online environment, the term can be treated as the ability to access and navigate. The notion of the term often centers on people with disabilities and their right to access to and benefit from the use of information technologies.
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Inclusivity in Higher Tourism Studies: A Necessary Reality
Accessibility is the set of characteristics and factors that facilitate communication, access and enjoyment for all citizens in the world.
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The Ethical Consideration of Using Artificial Intelligence (AI) in Medicine
As computers increasingly take over business record-keeping tasks, the accuracy or correctness of information gains actual significance for society.
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A Human Affect Recognition System for Socially Interactive Robots
The degree of psychological openness and rapport, and emotional involvement one person feels towards another during a one-on-one interaction.
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Reflections on Instructional Design Guidelines From the MOOCification of Distance Education: A Case Study of a Course on Design for All
All learners can use courses in a range of contexts of use, including mainstream and assistive technologies; to achieve this, courses need to be designed and developed, considering technical and learning design aspects, to support usability across these contexts.
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Training Infrastructure to Participate in Real Life Institutions: Learning through Virtual Worlds
The usability of an application for users with disabilities who often use assistive tools and different modalities of interaction (only text, no audio, keyboard instead of mouse…)
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Integration of Tellurism and Sacred Geometry in Professional Training: Innovation, Healthy Architecture, and Landscape
The ability to access and benefit from a system or entity. The concept focuses on enabling access for people with disabilities or special needs.
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Visual Disabilities, Information Technology, and the Learning of Mathematics
Ability to allow individuals with different capabilities and limitations to gain comparable access and use of information or resources.
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The Internet Behavior of Older Adults
The goal of making any place or process usable by individuals with disabilities or challenges; in this context, making the Internet and computer technology usable for older adults with physical or cognitive limitations.
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Pandemic Reminders About Inclusivity and Accessibility: For Now and in the Future
When a person with a disability is afforded the opportunity to acquire the same information, engage in the same interactions, and enjoy the same services as a person without a disability in an equally integrated and equally effective manner, with substantially equivalent ease-of-use (U.S. Department of Education, Office of Civil Rights, 2013 AU33: The in-text citation "Office of Civil Rights, 2013" is not in the reference list. Please correct the citation, add the reference to the list, or delete the citation. ).
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The Role of University Leadership in Advocating Social Justice in South African Higher Education
The extent to which an institution is readily approachable and usable by individuals who have been previously disadvantaged for being Black and/or students with disabilities.
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Teacher Attitudes Towards the School Integration of Students With Special Educational Needs
The possibility provided to disabled people to benefit from all the facilities of the community they belong to.
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Building a Community of Practice Across an Institution: How to Embed UDL Through the Plus One Approach Between an Academic Developer and Instructor in STEM
Within this case study accessibility was related to the content development and ensuring that all communication, PowerPoint slides and word documents were fully compliant in terms of accessibility legislation.
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Spotlighting Diversity, Equity, Inclusion, and Belonging in Higher Education During the COVID-19 Pandemic
The state in which course materials and technology can be used equitably by all students, regardless of students’ abilities or identities.
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Performance of Urban Public Transportation Networks
Capability of reaching destinations. It can be assessed at different levels of transport network or system based on various metrics (distances, time, money, other quality factors).
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RFIDs and the Changing Marketplace
Area of information control involved with the ability to obtain data.
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Re-Examining Online Learning Practices Now and Beyond
The practice of removing learning barriers by designing online learning environments that are usable and available to all students, regardless of their abilities or disabilities.
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#teachingbydesign: Complicating Accessibility in the Tech-Mediated Classroom
A way of designing physical/digital/virtual spaces, products, environments, and devices for stakeholders with various disabilities. This chapter complicates this notion by asking the readers to think beyond disability, and to also consider issues of socioeconomics, gender, race, and learning preference, all of which informs how users engage with content.
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Addressing Critical Challenges of Accessibility and Mobility in Peripheral Areas Toward Sustainable Spatial Development and Infrastructure Provision
Measurements for spatial distribution and disparities of opportunities to access for specific individuals that mainly deal with spatial impedance between demand and supply, and the availability of services.
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Resourcing Equity for Online Learners: Supporting Students-with-Limitations
The degree to which the information for a program or course can be used by students-with-limitations.
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Quality and Online Banking Case Study: “We Bank” Attijari Bank in Tunisia
Accessibility is the provision of a website to the greatest number of consumers.
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Assessing Practical Accessibility in Online Courses Based on Local Conditions
The state of being consumable by people who experience disabilities.
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A Virtual Museum of Pompeii “ex Votos”: Design Strategies
In the context of the ‘new economy’, the concept is understood as the set of complex conditions that make access to the cultural sphere really possible.
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Information Architecture: A Study about Usability and Accessibility
Must make available to all users all the information, regardless of their physical characteristics, in other words, must provide the right access to the websites.
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Challenges in the Development of Urban Intermodal Mobility Systems
Capability of reaching destinations. It can be assessed at different levels of transport networks or systems based on various metrics (distances, time, money, other quality factors).
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Transforming Higher Education With Microlessons
Accessibility in learning refers to the design and provision of educational materials, technologies, and environments that are inclusive and easily usable by a diverse range of learners, including those with disabilities or different learning needs.
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Starting and Sustaining JEDI Acquisitions and Collections in Academic Libraries: Considerations and Strategies for Success
The material’s availability in a format that allows users with disabilities to view, read and engage. This consideration should form a part of collections and acquisition strategies.
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Educational Applications as a Support for Reading Disability at Elementary School
Accessibility in the sense considered here refers to the design of products, devices, services, interactive system, or application so as to be usable by people with disabilities.
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