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What is Audience Response Systems (ARS)

Encyclopedia of Information Technology Curriculum Integration
(Also known as classroom voting systems, personal response systems, electronic voting systems, classroom performance system, classroom communication systems) Systems that provide each participant with a handheld input device through which they can communicate anonymously with software that aggregates all participant response data and displays the results on a public screen for subsequent discussion. At their simplest they may only offer numeric keys, but are increasingly making use of a variety of input devices that can provide text and graphics input.
Published in Chapter:
Technology Support for Collaborative Learning
David A. Banks (University of South Australia, Australia)
Copyright: © 2008 |Pages: 6
DOI: 10.4018/978-1-59904-881-9.ch139
Abstract
Collaborative learning is an activity that takes place between a teacher and a learner, between learner and learner, and sometimes, one would hope, between learner and teacher. The free flow of ideas between the various parties can be inhibited by a variety of factors, including perceived or actual power barriers, language skills, previous learning experience, and personal factors such as shyness or dominance. Technology can be used as a way of overcoming, or reducing, some of these inhibitory factors, and this chapter outlines some of the computer-based technologies that can be used. The use of technology to support distant learners is well documented, and this chapter concentrates instead on the less well-reported use of technology in the face-to-face classroom. The chapter opens with a brief consideration of collaborative learning and then focuses on the technologies that can be used to support collaborative learning process in a variety of time and place settings. These technologies include audience response systems, electronic meeting systems, and more recently, and rapidly developing, blended versions of these technologies.
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