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What is Edutainment Environment

Encyclopedia of Information Communication Technology
Edutainment environment refers to the coupling between the game module and the instructional module, but not to leave out the area of computer-supported co-operative work for teaching and learning. Thus, most of the studies of co-operative learning on computer tasks emphasise how the educator can structure co-operative tasks and group compositions to maximise academic and social benefits using existing technology. It also looks at the possibilities of enhancement by changes in the computer hardware, the software, or the choice of user interfaces and the multi-input systems and other shared-screen issues.
Published in Chapter:
An Edutainment Framework Implementation Case Study
Zarina Che Embe (Multimedia University, Malaysia) and Hanafizan Hussain (Multimedia University, Malaysia)
Copyright: © 2009 |Pages: 7
DOI: 10.4018/978-1-59904-845-1.ch027
Abstract
The convergence of information technology, particularly multimedia applications, has made it possible to create electronic games with characters that come alive on the screen. From its original use just for entertainment, electronic games now can be used for educational purposes. Thus, the term ‘edutainment’ is created from a combination of the two areas: education and entertainment. Exploring the edutainment environment has become an interesting research area and understanding its application to suit various learning environments or teaching models is a crucial issue.
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