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What is Framework for Edutainment

Encyclopedia of Information Communication Technology
Framework for Edutainment is a direction in the research to test the overall effectiveness on specific issues namely to determine which activities promote concept development for different topics, guidelines on how to minimise users’ focus on the game activity (gradually shift it towards the subject activity) and to determine the types of interface, interactivity and challenge that can enhance users’ enjoyment of the activity without distracting them from the learning outcome expected from the storytelling of a game.
Published in Chapter:
An Edutainment Framework Implementation Case Study
Zarina Che Embe (Multimedia University, Malaysia) and Hanafizan Hussain (Multimedia University, Malaysia)
Copyright: © 2009 |Pages: 7
DOI: 10.4018/978-1-59904-845-1.ch027
Abstract
The convergence of information technology, particularly multimedia applications, has made it possible to create electronic games with characters that come alive on the screen. From its original use just for entertainment, electronic games now can be used for educational purposes. Thus, the term ‘edutainment’ is created from a combination of the two areas: education and entertainment. Exploring the edutainment environment has become an interesting research area and understanding its application to suit various learning environments or teaching models is a crucial issue.
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