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What is Interactive Learning

Encyclopedia of Information Communication Technologies and Adult Education Integration
The exchange of information that can occur either in real-time or later through technology (synchronous… or asynchronous).
Published in Chapter:
Using Qualitative Methods to Evaluate Distance Education: A Case Study
Jules K. Beck (University of Arkansas, USA) and Kit Kacirek (University of Arkansas, USA)
DOI: 10.4018/978-1-61692-906-0.ch021
Abstract
Qualitative methods can be useful tools to evaluate the effectiveness of distance education programs. This analysis examines an interpretive case study conducted using a hermeneutic phenomenology approach to investigate how nontraditional undergraduate students in a bachelor’s degree completion program perceived their lives, work, and education as members of a Human Resource Development (HRD) cohort. The technology-intensive, distance-learning program served students in rural communities, as well as a small group of students on the main University campus. The blended technology program included compressed interactive video (CIV); Blackboard, a web-based classroom management system; and a face-to-face weekend gathering each semester of students and faculty from current cohorts. The significance of the case study is in the relationship between a distance education program and the transfer of HRD knowledge to lives, work, and community roles.
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A Review of Personal Response Systems in Higher Education: Theoretical Model and Future Research Directions
An effective two-way learning format that encourages active participation between instructors and students.
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Serving Rural Communities Using Blended Technology
The exchange of information that can occur either in real-time or later through technology (synchronous… or asynchronous).
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Interactive Multimedia Technologies for Distance Education Systems
Interactive learning is defined as the process of exchanging and sharing of knowledge resources conducive to innovation between an innovator, its suppliers, and/or its clients. It may start with a resource-based argument, which is specified by introducing competing and complementary theoretical arguments, such as the complexity and structuring of innovative activities, and cross-sectoral technological dynamics.
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The Assessment of Interactive Learning: The Contributions Made by Online Portfolios and Cognitive Mapping
Interactive communication is a challenge for all of us who are used to the paradigm of transmission. It can in fact be divided into three parts. The teacher must at the same time be aware of hypertext, use it to enhance his pedagogical action without losing his authorship and, lastly, appreciate that it is not a question of invalidating the classical paradigm.
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Effective Methods of Teaching Asynchronous Classes
Learning based on student engagement through social interactions.
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Using Groups and Peer Tutors in Problem-Based Learning Classrooms in Higher Education
Learning that encourages independent or group study through the use of computer technology and electronic media.
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Augmented Reality Towards an Informative Educational Environment: Digitalizing Interactive Learning
Education has always been based on the traditional model of pursuing learning by books or locations like the library, college or any kind of field trips. Other than that, people get to know through a chat process through blogs or workshops by witnessing the real-life scenario. Today's technology makes it possible to secure extraordinarily fragile structures and objects from further deterioration, given the re-establishment of verifiable information by keeping track of a current database system.
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Interactive Learning System for Primary Schools using Tablet PC
A learning where users receive the feedback at real time from a device.
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Enhancing Student Professionalization Through Business Simulation Games
Interactive learning is an emerging pedagogical approach that integrates urban computing and social network into course design and delivery. The advancement of virtual communication devices and digital technology stimulates the growth of interactive learning.
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Interactive Learning Environments: A Three-Tiered Model Toward Digital Fluency
An instructional strategy that asks students to actively participate in learning through application of content and ideas.
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Mobile Testing System for Developing Language Skills
is a pedagogical approach that incorporates social networking into course design and delivery.
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