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What is Modalities of Regulation

Handbook of Research on Socio-Technical Design and Social Networking Systems
Regulation can be accomplished by different regulatory instruments. Lessig distinguishes between: law, (social) norms, architecture and market. Architecture in cyberspace relates to the hardware and software that make cyberspace what it is, constitute a set of constraints on how you can behave. (L. Lessig, Code and other laws of cyberspace, 1999)
Published in Chapter:
Privacy Regulation in the Metaverse
Ronald Leenes (Tilburg University, The Netherlands)
DOI: 10.4018/978-1-60566-264-0.ch009
Abstract
Second Life can be seen as a social microcosmos in which fairly normal people lead a social life and where social needs develop. Privacy is one of those needs. It is a need that is seemingly at odds with the key characteristics of Second Life: social interaction, transparency and openness. This chapter sketches the state of privacy in Second Life and how privacy is regulated in and around Second Life. It argues that the current governance model in Second Life is inadequate to provide proper privacy protection. The chapter concludes by briefly discussing current developments towards self governance that may improve the situation. The chapter aims to show that virtual worlds, such as Second Life, are interesting environments to study social phenomena and their governance.
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