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What is MUD

Encyclopedia of Multimedia Technology and Networking, Second Edition
A virtual environment that supports the simultaneous participation of multiple users in a text-based game.
Published in Chapter:
Multi-User Virtual Environments for Teaching and Learning
Edward Dieterle (Harvard University, USA)
DOI: 10.4018/978-1-60566-014-1.ch139
Abstract
In the late 1970s, Richard Bartle and Roy Trubshaw of the University of Essex developed the first MUD (multi-user dungeon/domain/dimension, depending on the source) to facilitate multiplayer role-playing games run over computer networks (Bartle, 1999; Dourish, 1998), allowing groups of individuals to build virtual realities collaboratively. Despite limited visual and social cues, immersion in text-based virtual environments have the capacity to support thriving virtual communities that demonstrate characteristics of traditional communities, such as love, hate, friendship, and betrayal (Rheingold, 1993). Advances in computational power and network connectivity have driven the evolution of MUDs, resulting in diverse human computer interfaces such as MOOs (object-oriented MUDs), multi-user virtual environments (MUVEs), and massively-multiplayer online role-playing games (MMORPGs), among others. The present article focuses primarily on MUVEs. Although MUVEs are commonplace to gamers (i.e., players of EverQuest, Doom, and Madden NFL), the affordances of this interface are rarely utilized for substantive teaching and learning. This article will discuss how MUVEs can be used to support the situated and distributed nature of cognition within an immersive, psychosocial context. After summarizing significant educational MUVEs, we present Harvard University’s River City MUVE (http://muve.gse.harvard.edu/rivercityproject) in depth as an illustrative case study.
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More Results
Addiction in World of Warcraft: A Virtual Ethnography Study
The first virtual world, called Multi-User Dungeon, or simply MUD, was a video game set in a fantasy world much like Dungeons and Dragons, where the aim was to gain points and achieve the rank of wizard. MMORPGs can be traced back to MUD.
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Attaining Knowledge of Idiomatics in the Age of Corona and Beyond
Abbreviation for Multi User Domain or Multi User Dungeon , MUD is primarily a collaborative text-based multiplayer real-time virtual fantasy world in which players can engage across computer networks in online chat, role-playing adventure games, or reading/viewing descriptions of objects, actions, rooms, players, and other non-player characters, including real-time web environment fictional races and monsters.
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