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What is Online Games

Handbook of Research on Effective Electronic Gaming in Education
Online games refer to games that are played over some form of computer network, most often the Internet. Online games can range from simple text-based games to games incorporating complex graphics and virtual worlds populated by many players simultaneously.
Published in Chapter:
Game-Based Instruction in a College Classroom
Nancy Sardone (Seton Hall University, USA), Roberta Devlin-Scherer (Seton Hall University, USA), and Joseph Martinelli (Seton Hall University, USA)
Copyright: © 2009 |Pages: 13
DOI: 10.4018/978-1-59904-808-6.ch082
Abstract
The last 20 years have brought an increase of computers into educational and home environments, generating an explosion of available educational software products. As a result, students bring a wealth of technology experiences to the college classroom. The use of games as an instructional strategy in the higher education setting is fairly new. This chapter examines the effects of game-based instruction on learning outcomes of college students studying basic computer concepts. With the growing trend toward the use of games to support learning, research is needed to examine learning outcomes. Perhaps faculty will be willing to move to more empirically tested game-based learning strategies, even though initial curriculum development time may be increased.
Full Text Chapter Download: US $37.50 Add to Cart
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Game-Based Instruction in a College Classroom
Online games refer to games that are played over some form of computer network, most often the Internet. Online games can range from simple text-based games to games incorporating complex graphics and virtual worlds populated by many players simultaneously.
Full Text Chapter Download: US $37.50 Add to Cart
Socio-Cultural Interpretations to the Diffusion and Use of Broadband Services in a Korean Digital Society
Internet games (also known as online games) are games that are played online via the Internet. They are distinct from video and computer games in that they are normally platform independent, relying solely on client-side technologies. Normally all that is required to play Internet games are a Web browser and the appropriate “plug-in.”
Full Text Chapter Download: US $37.50 Add to Cart
Full Text Chapter Download: US $37.50 Add to Cart
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