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What is Passive Learning

Encyclopedia of Information Technology Curriculum Integration
Traditional way of teaching where the professor is a subject matter expert whose role is to convey the knowledge to an audience of students The opposite of this is active learning.
Published in Chapter:
Student Response Systems for Active Learning
Lisa Byrnes (The Pennsylvania State University, USA) and Stephanie J. Etter (Mount Aloysius College , USA)
Copyright: © 2008 |Pages: 5
DOI: 10.4018/978-1-59904-881-9.ch126
Abstract
The importance of a student’s involvement in learning is well documented and well known. It is easy to sum up research related to active learning by simply saying, “students who participate in the learning process learn more than those who do not” (Weaver & Qi, 2005, p. 570). Active learning seeks to create a learner-centered environment and engage students as active participants in their education. The opposite of this is passive learning, which is thought of as the traditional way of teaching where the professor is a subject matter expert whose role is to convey the knowledge to an audience of students (Barr & Tagg, 1995). While the success of active learning is well documented, some instructors may find it difficult to fully engage students as active learners in the classroom. Active learning requires student participation, which is easier for some students than it is for others. Larkin and Pines (2003) found theF common practice of calling on students to promote active learning in the classroom resulted in a “clear and unmistakable pattern of avoidance behavior as reported by both male and female students” because many students seek ways to avoid the psychologically unpleasant situation of providing the wrong answer and looking foolish. Larkin and Pines (2003) argue that if a student’s emotional and cognitive resources become directed towards avoiding the immediate threat of being called on, then arguably the practice of calling on students may reduce active learning, which was the intended goal of calling on the student in the first place. Fortunately, educational technologies are able to assist in this challenge.
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More Results
Finite Automata Games: Basic Concepts
It is the process used by an agent to learn the automaton representing the behavior of a different system when he has no control over the inputs supplied to an automaton. In this case the agent is a passive observer of the behavior of the system without interacting with it.
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Facilitating Active Learning among Adult Learners
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We're All in This Together: How Peer-Assisted Learning Makes Everyone Strong
Approach where all the teaching is provided by the professor and absorbed by the student.
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DELES Analysis of E-Learning Environments: Satisfaction Guaranteed?
A mode of instruction in which the teacher delivers lecture information while students listen quietly with minimal verbal interaction (Larson & Ahonen, 2004 AU56: The in-text citation "Larson & Ahonen, 2004" is not in the reference list. Please correct the citation, add the reference to the list, or delete the citation. ).
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