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What is Quadtree

Handbook of Research on Geoinformatics
A data structure used, among other uses, to reduce the storage requirements of a raster by coding contiguous homogenous areas singly. A raster of 2n by 2n cells is recursively divided into four equal squares. Subdivision continues in each square until the square is homogeneous or subdivision is no longer possible or in general the final condition is reached.
Published in Chapter:
About the Point Location Problem
José Poveda (University of Texas, USA) and Michael Gould (Universitat Jaume I, Spain)
Copyright: © 2009 |Pages: 6
DOI: 10.4018/978-1-59140-995-3.ch013
Abstract
In this chapter we present some well-known algorithms for the solution of the point location problem and for the more particular problem of point-in-polygon determination. These previous approaches to the problem are presented in the first sections. In the remainder of the paper, we present a quick location algorithm based on a quaternary partition of the space, as well as its associated computational cost.
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