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What is RLE

Encyclopedia of Multimedia Technology and Networking, Second Edition
Run-length encoding. RLE is a simple form of data compression in which runs of data (consecutive identical symbols) are stored as a single data value and count.
Published in Chapter:
Multimedia Encryption
Shujun Li (FernUniversität in Hagen, Germany)
DOI: 10.4018/978-1-60566-014-1.ch132
Abstract
Multimedia technology becomes more and more popular in today’s digitized and networked world. Many multimedia-based services, such as pay-TV, remote video conferencing, medical imaging, and archiving of government documents, require reliable storage of digital multimedia files and secure transmission of multimedia streams. In addition, in course of the recent booming of diverse multimedia functions/services provided by consumer electronic devices and digital content providers, more and more personal data are created, transmitted, and stored in multimedia formats, which also incur increasing concerns about personal privacy (i.e., multimedia data security). To fulfill such an overwhelming demand, encryption algorithms have to be employed to secure multimedia data. Apart from concerns about data security, there also exist serious concerns about copyright protection issues, which are mainly raised by multimedia content providers as a hope to protect their multimedia products or services from pirate copies and unauthorized distributions. Digital watermarking is the main technique to realize such a function, by embedding digital patterns in multimedia products to be detected. Multimedia encryption and digital watermarking constitute the kernel of digital rights management (DRM) systems. Recently, a lot of efforts have been made to define DRM systems for multimedia encoding standards. Two ISO/IEC standards have officially been released in the past three years: JPSEC (Security Part of JPEG2000) in 2004 and MPEG-4 intellectual property management and protection (IPMPX, eXtensions) in 2006. To ensure flexibility and renewability, both standards define only a framework and interfaces between different modules so that any available tool can be freely chosen by the content providers/owners in a real implementation. In this way, a malfunctioning encryption or watermarking component can be replaced by a new one without changing other parts of a system. In recent years, some surveys have been published about multimedia encryption (Furht & Kirovski, 2004; Furht, Muharemagic, & Socek, 2005; Uhl & Pommer, 2005; Zeng, Yu, & Lin, 2006). In this article, we will also introduce some very new results that are not covered in previous surveys.
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