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What is Science Helper Project

Handbook of Research on Learning Design and Learning Objects: Issues, Applications, and Technologies
The Science Helper Project was a project funded by Carnegie Foundation of New York to archive curricular materials created in the post-Sputnik era in the United States. During this time, the U.S. National Science Foundation and other agencies funded several innovative science projects in the U.S. Ultimately, the project produced several products: (1) Science Helper K-8: a CD containing what would be called a Learning Object Library with a level-2 Aggregation Level (Lessons) by IEEE standards. The project contained 990 lessons. (2) Science Helper Video Series: A series of science videos focusing on elementary science methods for use by teachers, teacher’s aides, and interested parents. (3) Culture & Technology: A set of 3 CDs containing over 15,000 pages of searchable lesson material and 1550 lessons. Culture & Technology was the same type of learning object library as Science Helper K-8, but included social science curricula as well as science curricula. (4) Enhanced Science Helper: A revision of the original Science Helper CD with added learning objects including video clips. This library contained 1370 editable lessons and a more robust search engine.
Published in Chapter:
Applying Learning Object Libraries in K-12 Settings
Sebastian Foti (University of North Florida, USA)
DOI: 10.4018/978-1-59904-861-1.ch035
Abstract
The author describes the work of Dr. Mary Budd Rowe and the establishment of an early learning object databases. Extensive training with K-12 educators left two lingering issues about learning object library implementation: the question of granularity, and the perceptual chasm between developers of learning object libraries and the practitioners who will ultimately retrieve the objects. An examination of Dr. Rowe’s projects, including Science Helper K-8, Culture & Technology, and Enhanced Science Helper provides insight into possible barriers to success when teachers use learning object libraries as a tool for lesson planning. An intelligent lesson-planning tool that populates a student-centered learning environment is proposed as a possible solution to overcome such barriers.
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