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What is Self-Paced Learning

Emerging Technologies in Virtual Learning Environments
In this term, learners can pace their learning; for example, they decide how much time to spend on an activity.
Published in Chapter:
A Constructivist Desktop Virtual Reality-Based Approach to Learning in a Higher Education Institution
Serpil Meri-Yilan (Agri Ibrahim Cecen University, Turkey)
Copyright: © 2019 |Pages: 26
DOI: 10.4018/978-1-5225-7987-8.ch013
Abstract
Virtual reality (VR) technology has recently started shaping learning, especially language learning, with the aim of immersing learners into a VR learning environment. However, because of the high system cost of fully immersive VR, desktop VR has been implemented and preferred in educational settings. Based on a constructivist approach, desktop VR has drawn attention to the need for learner autonomy and an authentic VR learning environment. Therefore, this chapter describes empirical research on desktop VR-based learning using a constructivist approach. The research examined university students' interaction and perceptions of learning in this kind of learning environment. Based on the empirical findings gathered from observations and interviews, this chapter has aimed to discuss not only the issues observed both in previous studies and in this chapter, but also additional issues such as scaffolding, self-paced learning, collaboration, and learner differences in order for learning to occur in a well-designed desktop VR learning environment.
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More Results
Blended Teaching and Learning in Higher Education: Challenges and Opportunities
Self-paced learning means students can learn in their own time and schedule. They do not need to complete the same assignments or learn at the same time as others. They can proceed from one topic or segment to the next at their own speed.
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Designing Innovative Faculty Development Initiatives Through the Lens of the Adult Learner
A type of learning that allows students to complete work on their own schedule, independent of deadlines and timelines.
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FLEX Path: Capella University's Innovative Pathway to a Degree
Learning model in which students progress as they are ready and able to, and not according to the academic calendar; the learning is not structured by weekly deadlines for assignments and course participation.
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Transforming Higher Education With Microlessons
Instructional approach in which learners have the autonomy to control the pace at which they engage with educational content, complete activities, and progress through a course or learning program.
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Implementation of the Ford PAS Web-Based Curriculum
Self-paced learning is education in which the learner is on their own, studying without interaction with others.
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Digital Education During COVID-19 in Odisha: Challenges and Prospects
A method of learning where the learner is accountable for his/her learning progress.
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