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What is Smart Technology

Cases on Smart Learning Environments
Machineries that permit mobile, web, databases, wireless access, and sensors to acclimatize and meet the needs of the smart preschoolers in the smart contexts.
Published in Chapter:
Smart Interactive Game-Based System for Preschools in Tanzania
Catherine Akoth Ongoro (Jordan University College, Tanzania) and Joseph Wynn Mwangoka (Nelson Mandela African Institution of Science and Technology, Tanzania)
Copyright: © 2019 |Pages: 18
DOI: 10.4018/978-1-5225-6136-1.ch006
Abstract
Academia across the globe is increasingly integrating smart education into learning that describes digitized interactive technologies with elements of motivation, engagement, and feedback. This chapter presents an intelligent and interactive system using alphabetical sounds using game mechanics for preschoolers in Tanzania. Generally, it has been reported that preschoolers often experience trouble in articulating alphabetical sounds. At present, the mode of teaching alphabetical sounds differs in every preschool, resulting in a lack of standardization. This makes adaptation to a new preschool system problematic, especially in situations where a preschooler is transferred from one kindergarten to another. A smart research framework on the interactive game-based system and attributes of active learning were taken into account to uphold intelligent ways to enable language competency for preschoolers in Tanzania. A study was conducted in Tanganyika preschool in Arusha, Tanzania, which presented initial results of preschoolers' perception of the intelligent interactive game-based system.
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More Results
Digital Media and New Forms of Journalism
The term ‘smart’ is in fact an abbreviation for ‘Self-Monitoring Analysis and Reporting Technology’, although it is used with its actual meaning of ‘clever’ to describe any kind of available technology that allows users to connect with internet networks.
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Regional Development Getting Smarter with ICT
The technologies (includes physical and logical applications in all formats) that are capable to adapt automatically and modify behavior to fit environment, senses things with technology sensors, this providing data to analyze and infer from, drawing conclusions from rules. It also is capable of learning that is using experience to improve performance, anticipating, thinking and reasoning about what to do next, with the ability to self-generate and self-sustain.
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Citizen Perceptions and Support for Smart City Projects: The Case of “Smart Santander”
Information and communication technologies used to improve the management of territories and businesses. Include, big data, cloud services, Internet of Things, end-user Internet service system, artificial intelligence, among others.
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Embedding Ubiquitous Technologies
Technologies that allow sensors, databases, and wireless access to collaboratively sense, adapt, and provide for users within the environment. Such smart technologies are currently found in housing designs for elderly and educational environments similar to sensors and information feeds within museums.
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Accessible Tourism Experiences in Smart Destinations: The Case of Breda (Netherlands)
It is a new generation technology that increases the interaction between human-machine and machine-machine through an Internet connection.
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Sensor-Based Technology in the Hospitality Industry
Smart technology is a technology which uses big data analysis, machine learning, and artificial intelligence to provide cognitive awareness to the objects which were in the past considered as inanimate.
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