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What is Social Software

Handbook of Research on Business Social Networking: Organizational, Managerial, and Technological Dimensions
is a class of information systems were users interact and with that the creation of on-line communities is supported.
Published in Chapter:
Extracting Social Relationships from Social Software
Jürgen Dorn (Vienna University of Technology, Austria) and Stefan Labitzke (Vienna University of Technology, Austria)
DOI: 10.4018/978-1-61350-168-9.ch021
Abstract
We present an analytical approach to detect relationships between persons in the real world, such as friendship, rivalry, or others, out of the behavior of members in a social software system. In social software systems, users often evaluate submissions of other users. If these actions are somehow biased, we assume a personal relationship between these users. If we know about the relationship between two users, the validity of the evaluation, and with that, the trust into the social software, can be improved. For example, if a rival evaluates a submission unfairly, we should decrease the impact of this evaluation. We apply the approach in TechScreen, a social software system that supports the exchange of knowledge about Internet technologies. Since we try to mine competencies of its users, the validity of evaluations is very important. In this chapter we show results of experiments with about 50 users.
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Key Capabilities, Components, and Evolutionary Trends in Corporate E-Learning Systems
encompasses a range of software systems that allow users to interact and share data.
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A CoP for Research Activities in Universities
A term coined for software tools that allow extended online collaboration whereby users can interact and share data. Facebook, Flickr or Ning are examples of this.
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Assessing the Total Cost of Ownership of Virtual Communities: The Case of the Berlin Stock Exchange
Social software enables internet users to collaboratively create and edit content without knowledge about internet description languages. Social software is based on different services for establishing networks and supporting the distribution of information within the network. Following O’Reilly (2005 AU15: The citation "O’Reilly 2005" matches the reference "O'Reilly 2005", but an accent or apostrophe is different. ), internet forums, wikis, web logs, instant messaging, RSS, pod casts and social bookmarking are typical constituents of social software
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Critical Success Factors in Enterprise 2.0: The Importance of Business Performance
Software inspired by the functionalities of Web 2.0 tools such as blogs, wikis, microblogging, social networks, and others.
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Library 2.0 as a New Participatory Context
Dynamically and loosely connected types of software applications, which allow implementation, tracking, and archival of communication between individuals.
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The Emergence of Agency in Online Social Networks
Software which “supports, extends, or derives added value from human social behavior” (Coates, 2005).
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Social Software and Language Acquisition
A generic term used to describe various types of software that enable people to collaborate and create, and join online communities. The tools can promote various types of communication: synchronous one-to-one (instant messaging), synchronous one-to-many (Skypecasts), asynchronous one-to-many (blogs), asynchronous many-to-many (wikis), or asynchronous many-to-one (feed aggregators). These tools allow users to share and create content, collaboratively create and edit content and/or manage content.
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Pedagogical Practice for Learning with Social Software
The range of applications that augment group interactions and shared spaces for collaboration, social connections, and aggregates information exchanges in a web-based environment. Social software is considered a major component of the current Web 2.0 applications.
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University Teachers' Interactions with Their Online Students at an Australian University
refers to software available free on the Internet. It includes Facebook, Twitter, YouTube, Skype, etc.
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Performance and Agility in Orchestrating Learning Online
Computer applications that harness, maintain and sustain the growth of social capital, trust and relationships among individuals in a networked environment.
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Social Software in Customer Relationship Management: A Study Exemplified in Instant Messaging Networking
The term “social software” contains the tools that allow members of particular race to be linked more easily to each other online, such as wireless Internet access and mobile devices, with using social software have the people a two-way conversation, excluding technologies such as podcasting and screen casting.
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Personal Learning Environments for Language Learning
A generic term used to describe different types of software that enable people to collaborate and create and join online communities. The tools can promote different types of communication: synchronous one-to-one (instant messaging), synchronous one-to-many (Skypecasts), asynchronous one-to-many (blogs), asynchronous many-to-many (wikis), or asynchronous many-to-one (feed aggregators). These tools allow users to share and create content, collaboratively create and edit content and/or manage content.
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Social Technologies and the Digital Commons
The term came out of the nexus between cultural and social activism, art and tactical media, and was originally used to designate software that came into being through an extended dialogue between programmers and communities of users, ensuring that the software was responsive to user needs. The phrase no longer carries the same import, as it is now applied to software-assisted social networking platforms such as MySpace.
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Second Language Writing Instruction through Blended Learning: Report on a Pilot Course at the University of Freiburg for Undergraduate Students of English
refers to a wide range of software systems that allow users to interact with one another and share data; Wikipedia, YouTube & FaceBook are well-known examples of this kind of software
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Representing and Sharing Tagging Data Using the Social Semantic Cloud of Tags
Can be defined as a range of web-based software programs that support group communication. Many of these programs share similar characteristics, for example, open APIs, customizable service orientation, and the capacity to upload data and media.
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Using Computer Mediated Communication as a Tool to Facilitate Intercultural Collaboration of Global Virtual Teams
The term “social software” comprises all Web-based applications and services through which people can socially interact with each other.
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Technology Leverages a Community University Collaboration
Web-based software that enables to users to establish communities.
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A Model for Knowledge and Innovation in Online Education
A combination of two or more online tools encouraging learning, interaction and community development between two or more people.
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Social Software Use in Public Libraries
Web 2.0 technologies used to communicate, share, organize, collaborate, and extend functionality of other web applications. Blogs, wikis, social bookmarking, and social networking technologies are examples.
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Living, Working, Teaching and Learning by Social Software
Web-based applications which are characterised by personal publishing and the sharing and remixing of user-generated content (commonly referred to as ‘Web 2.0’).
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Applying Web 2.0 Tools in Hybrid Learning Designs
The most common modern usage of this term is to refer to the software tools and applications of the Web 2.0 movement that support group interaction, communication, and collaboration, including but not limited to Web logs (blogs), wikis, Really Simple Syndication (RSS) and podcasting feeds, peer-to-peer (P2P) media sharing applications, and social bookmarking utilities. However, some argue that the Internet has in fact always comprised a network of individuals connected through social technologies like e-mail, chat rooms, and discussion boards (now referred to as the “Web 1.0” technologies). See also Web 2.0, social networking.
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Teens and Information and Communication Technologies
Software tools for computer-mediated communication. Includes instant messaging, text chat, blogs, wikis, and Internet forums. From these have arisen new areas of collaborative knowledge building such as folksonomies, social bookmarking, social citations, and knowledge bases.
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Weblogs in Higher Education
Web-based systems, supporting individual representation, mass interaction, formation and communication of common-interest groups
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Engaging Youth in Health Promotion Using Multimedia Technologies: Reflecting on 10 Years of TeenNet Research Ethics and Practice
Can be understood as the growing number of applications which run on computers and portable devices, allowing users to access and connect to individuals or networks of people. Examples of these (as discussed in the chapter) include Friendster, Facebook and Myspace, and can be connected to other services such as YouTube
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Personal Learning Environments: Research Environments and Lifelong Informal Learning
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Web 2.0 Technologies: Social Software Applied to Higher Education and Adult Learning
Software that allows the creation of communities and resources in which individuals come together to learn, collaborate and build knowledge. It is also known as Web 2.0 and it supports social interaction and collaborative learning. Current typical examples include Flickr® and YouTube™ –as audiovisual social software.
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The European Approach Towards Digital Library Education: Dead End or Recipe for Success?
User-friendly, easy to use software tools for user generated Web content (also called collaborative software) (e.g., Internet Relay Chat [IRC], Instant Messaging [Skype], Web logs [Technorati], Wikis [Wikipedia], Social networking [OpenBC, now XING or MySpace]).
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Social Software and Web 2.0: Their Sociological Foundations and Implications
This category brings up the theoretical question which software should be considered as social. Based on a broad notion of Durkheimian sociality, all software is social because it is a social fact. Based on a Weberian understanding, only software that allows communication is social. Based on a Tönniesian understanding, only software that supports virtual communities is social. Based on a Marxian approach on sociality, only software that supports co-operation is truly social. An integrative view sees these notions as encapsulated and connected and distinguishes various levels of sociality of the software and ICTs
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Output-Oriented Language Learning With Digital Media
Web-based software programs offered on Web 2.0, which allow users to publish, communicate, interact and share data with other users. Examples are Wikipedia , MySpace , Facebook , and media platforms such as Flickr and YouTube .
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Digital Organizations: The Social Business Contribution
Software inspired by the functionalities of Web 2.0 tools such as blogs, wikis, microblogging, social networks, and others.
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Applications of Second Life
Software that is designed to facilitate human communications and socialization.
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The Virtual Classroom @ Work
“A group of Web services that are especially connective, such as: blogs, wikis, trackback, podcasting, videoblogs and social networking tools like MySpace and Facebook” ( Alexander, 2006 , p. 33).
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A Security Framework for E-Marketplace Participation
Software for a certain class of information systems that support the creation of virtual communities.
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On Using Wiki as a Tool for Collaborative Online Blended Learning
software that encourages participation and collaboration, e.g. wikis and blogs
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Managing Customer Knowledge with Social Software
Is normally referred as a range of web-based software programs that allow users to interact and share data, information, and knowledge with each other.
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Promoting Digital Competences through Social Software: A Case Study at the Rovira i Virgili University
Software that allows the creation of communities and resources in which individuals come together to learn, collaborate and build knowledge. It is also known as Web 2.0 and it supports social interaction and collaborative learning. Current typical examples include Flickr® and YouTube™ –as audiovisual social software.
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Smart Communities: Promoting Scientific Publications Through Academic Social Networks
Consists of all applications that exist on the internet the concept of Web 2.0.
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New Technology for Empowering Virtual Communities
(also referred to as social networking software) is a broad category of Internet applications for connecting individuals and forming virtual communities using various forms of computer-mediated communication.
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Self-Organization in Social Software for Learning
Software in which the group is a distinct entity within the system.
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Social Technologies and the Digital Commons
The term came out of the nexus between cultural and social activism, art and tactical media, and was originally used to designate software that came into being through an extended dialogue between programmers and communities of users, ensuring that the software was responsive to user needs. The phrase no longer carries the same import, as it is now applied to software-assisted social networking platforms such as MySpace.
Full Text Chapter Download: US $37.50 Add to Cart
Social Software for Customer Knowledge Management
Social software refers to a range of web-based software programs that allow users to interact and share data, information, and knowledge with each other.
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