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What is Spoof

Handbook of Research on Socio-Technical Design and Social Networking Systems
To provide false information so as to fool a system and so render it useless.
Published in Chapter:
The Social Derivation of Technical Systems
David Davenport (Bilkent University, Turkey)
DOI: 10.4018/978-1-60566-264-0.ch004
Abstract
This chapter analyses the effect that social values have on the design of technical systems. Beginning with an examination of the role technology and accountability play in maintaining social order, it introduces the term “technology creep” to describe situations where conflicting viewpoints produce a technological arms race. Technology functioning in a social-order role inevitably supports one or other of the opposing views, so each side naturally uses it in an attempt to gain the advantage. Peace can be restored only by understanding the social dimensions of the conflict and finding a way of resolving them that is fair to all. The hotly debated issues of anonymity and copyright on the Internet are explored to illustrate this analysis, which, if correct, suggests that designers should consider not only a product’s functionality, safety, its effect on the environment and users, but also non-users, especially those with different values. Awareness of the interplay between the social and technical realms will help optimize future socio-technical systems.
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