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What is Suspension of Disbelief

Next Generation Digital Tools and Applications for Teaching and Learning Enhancement
When you know that something is not real (e.g., the avatar students in a mixed reality classroom are not a real class of students) but you temporarily accept it as reality.
Published in Chapter:
Mixed Reality Simulations: A Next Generation Digital Tool to Support Social-Emotional Learning
Kristin M. Murphy (University of Massachusetts, Boston, USA) and Amy L. Cook (University of Massachusetts, Boston, USA)
DOI: 10.4018/978-1-7998-1770-3.ch001
Abstract
Implementing a curriculum that supports students' social-emotional development alongside academics is essential. Social-emotional learning (SEL) promotes positive outcomes across social and emotional skills, attitudes towards self and others, positive social behavior, conduct problems, emotional distress, and academic performance. In spite of what research tells us and what we as educators know intuitively through our practice, social and emotional development has long been known to many as a missing link in U.S. public schools. Teachers' concerns include whether they have the time, resources, and access to professional learning necessary to implement high quality SEL instruction, particularly in light of academic content instruction pressures. This chapter discusses the application of mixed reality simulations as a next generation digital tool that offers active learning opportunities in social-emotional learning in conjunction with dialogic reading sessions to foster social-emotional competencies and literacy.
Full Text Chapter Download: US $37.50 Add to Cart
More Results
Learning With Avatars: Exploring Mixed Reality Simulations for Next-Generation Teaching and Learning
When you know that something is not real (e.g., the avatar students in a mixed reality classroom are not a real middle school class of students) but you temporarily suspend the belief that it is not real, and instead accept it as reality.
Full Text Chapter Download: US $37.50 Add to Cart
Character Attachment in Games as Moderator for Learning
The point at which game players’ brains are “tricked” into believing that what they experience is not a simulation, but, in fact, a reality.
Full Text Chapter Download: US $37.50 Add to Cart
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