Volume 2, Issue 11: November 2008

 

Gamers Tune into Player Psyche

 

 

New studies show that the best prediction models for how people select, play, and evaluate video games are those that include player type specific quality perceptions. Through a series of in-depth interviews and surveyed university students, researchers now believe they have designed a proper model for video game developers in classifying groups of players and enumerating specific features including their importance for players within a player type.


In “Player Types and Quality Perceptions: A Social Cognitive Theory Based Model to Predict Video Game Playing ”, an article from the most recent issue of the International Journal of Gaming and Computer-Mediated Simulations (Editor-in-Chief: Dr. Richard E. Ferdig, University of Florida, USA), researchers Dr. René Weber, University of California Santa Barbara (USA) and Dr. Patrick Shaw, Michigan State University (USA) examine personal needs for playing video games and their symbolic representations for the user.


“It is a common observation that video game players do not think of their video games and their playing behavior in terms of psychological constructs and have difficulties being forced to describe playing motivations without prompt,” write Weber and Shaw.


The authors suggest that video game professionals need to think about specific video game features and players’ perceptions of those features. Further research is suggested to determine whether their model can be used to guide a game developer to produce better and more successful video games.

(Portions of this article were taken from 
the International Journal of Gaming and Computer-Mediated Simulations - Editor-in-Chief: Dr. Richard E. Ferdig.)


(Editor-in-Chief: Dr. Richard Ferdig, University of Florida, USA)

FREE ARTICLE: CLICK HERE to view  "Player Types and Quality Perceptions: A Social Cognitive Theory Based Model to Predict Video Game Playing”, FREE through November 30th!

To read more on gaming and other related topics, please see the following publications, databases, and articles available at www.igi-global.com:

International Journal of Gaming and Computer-Mediated Simulations

ISSN: 1942-3888
EISSN: 1942-3896
Published Quarterly in Print and Electronically
-----------------------------------------------------

International Journal of Information Communication Technologies and Human Development

ISSN: 1935-5661
EISSN: 1935-567X
Published Quarterly in Print and Electronically
-----------------------------------------------------

InfoSci-ICT

The most complete database for the latest research in information communication technologies.
-----------------------------------------------------

InfoSci-On-Demand

...search 25,000+ research articles in computer science and information technology managment and instantly purchase full-text PDFs on a pay-per-view basis!
-----------------------------------------------------

IGI GLOBAL | 701 E. CHOCOLATE AVE., SUITE 200 | HERSHEY, PA 17033 USA
717-533-8845 | 866-342-6657 | cust@igi-global.com | www.igi-global.com