|Total results: 779||
|Information Access and Library User Needs in Developing Countries
Mohammed Nasser AI-Suqri, Linda L. Lillard, Naifa Eid AI-Saleem.
While high quality library and information services continue to thrive and strengthen economic and social development, much of the knowledge that exists on user’s needs and behaviors is fundamentally based on the results of users in English-speaking, western developed countries.
Adoption of Virtual Technologies for Business, Educational, and Governmental Advancements
Sushil K. Sharma.
The Internet has become a new organization tool for innovation, creativity, and competitiveness of all business, educational, and governmental services. With the emergence of new social media networks, organizations are better able to decrease costs and increase capabilities which continue to change...
Cases on Web 2.0 in Developing Countries: Studies on Implementation, Application, and Use
Nahed Amin Azab.
As the majority of the world continues to move into an internet-based society we have seen significant social, cultural, economic and technological changes. Most developing countries have embraced Web 2.0 and have moved onto the next generation of the World Wide Web, however, some developing countries...
Technologies for Inclusive Education: Beyond Traditional Integration Approaches
David Griol Barres, Zoraida Callejas Carrión, Ramón López-Cózar Delgado.
By providing students with the opportunities to receive a high quality education regardless of their social or cultural background, inclusive education is a new area that goes beyond traditional integration approaches. These approaches hope to provide the educative system with the ability to adapt to...
Towards the Use of Dialog Systems to Facilitate Inclusive Education
David Griol Barres, Zoraida Callejas Carrión, José M. Molina López, Araceli Sanchis de Miguel.
Continuous advances in the development of information technologies have currently led to the possibility of accessing learning contents from anywhere, at anytime, and almost instantaneously. However, accessibility is not always the main objective in the design of educative applications, specifically to...
Experiences Using a Free Tool for Voice Therapy Based on Speech Technologies
William R. Rodríguez, Oscar Saz, Eduardo Lleida.
This chapter reports the results after two years of deployment of PreLingua, a free computer-based tool for voice therapy, in different educational institutions. PreLingua gathers a set of activities that use speech processing techniques and an adapted interface to train patients who present speech...
Eye-Gaze and Facial Expressions as Feedback Signals in Educational Interactions
Kristiina Jokinen, Päivi Majaranta.
In this chapter, the authors explore possibilities to use novel face and gaze tracking technology in educational applications, especially in interactive teaching agents for second language learning. They focus on non-verbal feedback that provides information about how well the speaker has understood...
Embodied Conversational Agents in Interactive Applications for Children with Special Educational Needs
Beatriz López Mencía, David D. Pardo, Alvaro Hernández Trapote, Luis A. Hernández Gómez.
This chapter describes a collection of experiences and recommendations related with the design and evaluation of interactive applications integrating Embodied Conversational Agents (ECA) technology in real environments of use with children in Special Education. Benefits and challenges of using ECAs in...
Virtual Environments Can Mediate Continuous Learning
Kiran Pala, Suryakanth V Gangashetty.
In human beings, learning is a life-long and continuous process; it can encompass both active and passive activities in accordance with social changes and the development of society. In this era, the development and use of technologies have changed the face of information accessibility. Similarly, such...
Education for Inclusion Using Virtual Worlds: An Experience Using OpenSim
Juan Mateu, María José Lasala, Xavier Alamán.
In this chapter, the authors present an introduction to the use of virtual worlds in education, an analysis of the stronger and weaker points that such environments offer for high school education, and an experience on applying such technologies for the inclusion at a concrete high school in Cunit...
An Emotional Student Model for Game-Based Learning
Karla Muñoz, Paul Mc Kevitt, Tom Lunney, Julieta Noguez, Luis Neri.
Students’ performance and motivation are influenced by their emotions. Game-based learning (GBL) environments comprise elements that facilitate learning and the creation of an emotional connection with students. GBL environments include Intelligent Tutoring Systems (ITSs) to ensure personalized...
Analyzing the Level of Inclusion of Digital Educational Objects in Eskola 2.0
Mª Luz Guenaga, Iratxe Mentxaka, Susana Romero, Andoni Eguíluz.
The Basque Government has published two calls to create digital educational objects for the programme called Eskola 2.0. After having provided schools with technological equipment, these calls aim to increase the use of learning technology in the classroom. More than 300 didactic sequences have been...
School Activities Using Handmade Teaching Materials with Dot Codes
Shigeru Ikuta, Fumio Nemoto, Emi Endo, Satomi Kaiami, Takahide Ezoe.
Practitioners have been using three communication aids in conducting many school activities at both special needs and regular schools. In the simplest system, voices and sounds are transformed into dot codes, edited with pictures and text, and printed out with an ordinary color printer; the printed dot...
“Evaluator”: A Grading Tool for Spanish Learners
Paz Ferrero, Rachel Whittaker, Javier Alda.
Computational linguistics can offer tools for automatic grading of written texts. “Evaluator” is such a tool. It uses FreeLing as a morpho-syntactic analyzer, providing words, lemmas, and part of speech tags for each word in a text. Multi-words can also be identified and their grammar identified....
New Communication Technologies for Inclusive Education in and outside the Classroom
Ana Iglesias, Belén Ruiz-Mezcua, Juan Francisco López, Diego Carrero Figueroa.
This chapter explores new communication technologies and methods for avoiding accessibility and communication barriers in the educational environment. It is focused on providing real-time captions so students with hearing disabilities and foreign students, among others, could participate in an...
Educational Applications of Clickers in University Teaching
Francisco J. Liébana-Cabanillas, Myriam Martínez-Fiestas, Francisco Rejón-Guardia.
The purpose of this chapter is to contextualize the situation of the use of remote response devices or clickers in education and identify the benefits that tools such as Q-Click software can bring to university teaching and to different groups of students. To fulfil this objective, the authors...
The Simulator as a University Business School Support Tool: Implementation of Simbrand
Francisco J. Liébana-Cabanillas, Myriam Martínez-Fiestas, María Isabel Viedma-del-Jesús.
The purpose of this chapter is to discuss the use of business management simulators in university teaching, specifically the use of marketing simulators, identifying the main advantages and disadvantages for students. The marketing simulator Simbrand was used and evaluated by 104 students in a general...
Digital Public Administration and E-Government in Developing Nations: Policy and Practice
David Griffin, Edward F. Halpin, Lakshman Dissanayake, Nazmunnessa Mahtab.
In recent years, it has become apparent that there are very distinct gaps between developed and developing regions in the world, especially in regards to e-government systems, infrastructures, and processes.Digital Public Administration and E-Government in Developing Nations: Policy and Practice...
Readiness to Adopt E-Business Among SMEs in Malaysia: Antecedents and Consequence
Malliga Marimuthu, Azizah Omar, T. Ramayah, Osman Mohamad.
The adoption of the Internet as a business strategy tool is becoming an important way for firms to expand their business through innovative strategies. This study provides an insight concerning the factors that influence the adoption of the Internet to support business activities, also known as...
E-Commerce Training with Virtual Commerce Simulation
Alper Özpinar, Erdem Yavuz.
Over the last decade, commerce has experienced several major revolutions in size, structure, and competition. The importance of small and medium enterprises (SMEs) has become more important within this market structure. Electronic Commerce, commonly known as electronic marketing or e-commerce that...
Trust in E-Commerce: Social Networks vs. Institutional Credibility
Fahri Unsal, Kurt Komaromi, G. Scott Erickson.
E-Commerce’s virtuality poses questions concerning trust between buyer and seller. Web 2.0 formats have provided new complications for these questions. Companies are creating more social networking sites, experimenting with ways to use such networks for marketing purposes. This paper explores the issue...