|Total results: 223||
|Perceptions of Knowledge Visualization: Explaining Concepts through Meaningful Images
Multisensory perception is emerging as an important factor in shaping current lifestyles. Therefore, computer scientists, engineers, and technology experts are acknowledging the comparative power existing beyond visual explanations.
Perceptions of Knowledge Visualization: Explaining Concepts through...
Techniques and Principles in Three-Dimensional Imaging: An Introductory Approach
The current progression of 3-D imaging is part of a photonics revolution that continues to discover new human needs and ever-greater potential. Updating the content as further technologies and commercial applications appear becomes essential in the field of 3-D imaging.
Techniques and Principles in...
Thinking with Pictures: Art as an Instrument of Acquiring Knowledge
Projects described in this chapter are aimed at enhancing our thinking with pictures. “Thinking with Pictures” encourages the reader to use visual thinking as an instrument of acquiring knowledge, and introduces two projects aimed at developing visual literacy and applying various ways of visual...
Art Resulting from Computing
This chapter examines many types of new media art that are being created with computing. Displaying art becomes a tool for exchanging information and ideas that also creates channels for the viewers’ input through digital art interactive events. Biology inspired computing applied for artistic tasks has...
Aesthetics in the Context of New Media Art and Knowledge Visualization
This chapter discusses aesthetic values in mathematics, science, and computing including aesthetic computing and aesthetic issues related to digital environment. A study of aesthetics has always been related to the arts, philosophy of art, and our judgments about sensory or emotional values of specific...
Art and Design Criticism in Art Production and Instruction
This chapter examines some of the changes in views about art, criticism of art works, and art-related teaching objectives, as they evolve with the developments in the new media art, works created through the Web, social networking, art created on portable devices, as well as information technologies....
The Journey to the Center of the Earth
The “Journey to the Center of the Earth” project is a mental investigation about the interior of the Earth intended to encourage the reader to conduct an experiment in thinking and communicating with the use of visual language. Inspiration for this project comes from the theme of the interior of the...
Taking Inspiration from Astronomy for Visual and Verbal Projects
The chapter comprises projects about some basic concepts related to astrophysics presented in a visual, verbal, or both ways, for example in the form of comics. The reader is encouraged to envision particular events, processes, and products, and then transform the concepts into another level of...
Imaging and Picturing Volcanism
This part of the book invites the reader to look closer at plate tectonics and volcanism, and then draw inspiration from geological events, processes, and products for creating a visual and/or verbal project. The next part is about earthquakes, tsunami, the explosive eruptions of volcanoes such as Mt....
Picturing Minerals and Rocks
In this chapter, we draw inspiration from the study of Earth structures and materials, as well as processes and forces that change these structures, which is the core of the domain of physical geology. We examine minerals, main types of rocks, gems, and other more mundane earth baubles, the rock cycle...
Energy and Environment
The “Energy and Environment” project is a mental exercise intended to assist the reader in thinking and communicating with the use of visual language. Inspiration for this project comes from the theme of energy (such as kinetic, potential, mechanical, electrical, chemical, light, radiant, nuclear, and...
This part of the book provides information and projects for the readers about the omnipresence of nanoscale objects – soft matter, colloids, liquid crystals, carbon nanotubes, nanoshells, and the developments in nanoscale and molecular-scale technologies involving these small structures. Nanotechnology...
This part of the book provides an occasion to combine visual presentation of concepts related to speed, velocity, and acceleration with the real-life circumstances (such as car or horse races) and at the same time with artistic connotations about motion and artistic responses to it. The goal of this...
Carbon: A Gem, a Molecule, and a Heart of Nanotechnology
“Carbon: A Gem, a Molecule, and a Heart of Nanotechnology” is about related habitats and technologies seen from the scientific, artistic, and educational points of view. It explores carbon as mineral: coal, carbon as a molecule, carbon as soft matter, and biologically inspired models for computing. Art...
Mathematics-Related Visual Events
A mathematical way of thinking may often involve the visual processes while the beauty of forms derived from mathematical formulas may become an inspiration and a source for creating art works. This text examines organic/geometric forms present in nature, mathematics, and art, symmetry, fractals...
Poem Illustration for the Spoon River Anthology by Edgar Lee Masters
This project makes a connection between visual arts and a literary analysis of the masterpiece collection of poems, Spoon River Anthology, by Edgar Lee Masters, his work, and his times. The aim of this project is to create an artistic expression of our understanding of Edgar Lee Masters’s work as a...
Four Trapped in an Elevator
In this physics/psychology related integrative project, gravitation acting on the elevator riders is discussed in psychological terms. It may be interesting to portray some characters and convey their emotional states and actions in this unusual situation. Science-based themes that serve as inspiration...
The History of Love
This text provides insight about love, seen as a power that lets people survive in spite of all overwhelming forces. It helps us to understand, preserve the natural world, and protect values; love as a force gives us strength and motivation to perform both heroic and everyday deeds, develop knowledge...
Architecture and Media
This part of the book explores how architects and urban developers apply computational solutions and create a fusion of architecture and media. The use of new technologies for communication, sustainability, functionality, and economy of resources is discussed next. Issues that are relevant to...
An integrative art-science approach to teaching is described, involving imaging concepts about science, with three approaches to integration of art and science: 1) visual presentation of scientific concepts, 2) creating art by finding inspiration in a science-based topic, 3) learning visually for other...
Ways to Entertain with the Use of Computing Technologies
Entertainment has gained some new values, and our participation in amusement has become more active along with the developments in social communication technologies. Examples that discuss the meaning of computational solutions for entertainment include intelligent environments, augmented and virtual...
Challenges in Game Design
Electronic games and gaming can serve as the tools for visual solutions. It depends on the methods through which the games are delivered and the ways people think about electronic games. First, traditional and electronic gaming is described, and then, various goal-oriented game applications are...
Visual and Verbal Storytelling
This part of the book tells about combining pictorial and verbal solutions. Visual and verbal expression is gaining additional communication possibilities by the developments in data organization techniques, such as search engines on the Internet, cognitive and semantic structuring of information...