|Total results: 532||
|Technology Platform Innovations and Forthcoming Trends in Ubiquitous Learning
Francisco Milton Mendes Neto.
It is hard to deny the ubiquity of web technologies used for educational tools; which have provided significant breakthroughs in learning environments. These innovations have contributed to the growing approach of computer-supported education.
Technology Platform Innovations and Forthcoming Trends...
Creating Personal, Social, and Urban Awareness through Pervasive Computing
Bin Guo, Daniele Riboni, Peizhao Hu.
The recent emergence and prevalence of social network applications, sensor equipped mobile devices, and the availability of large amounts of geo-referenced data have enabled the analysis of new context dimensions that involve individual, social, and urban context.
Creating Personal, Social, and Urban...
Towards Personal, Social, and Urban Awareness
Bin Guo, Yunji Liang, Zhu Wang, Zhiwen Yu, Daqing Zhang, Xingshe Zhou.
In the past decades, numerous research efforts have been made to model and extract the contexts of users in pervasive computing environments. The recent explosion of sensor-equipped mobile phone market and the phenomenal growth of geo-tagged data (Twitter messages, Foursquare check-ins, etc.) have...
Activity Recognition Using Ubiquitous Sensors: An Overview
Yunji Liang, Xingshe Zhou, Bin Guo, Zhiwen Yu.
With the unprecedented sensing capabilities and the emergence of Internet of things, studies on activity recognition have been hot issues for different application areas, such as pervasive healthcare, industry and commerce, and recommendation systems. Much effort has been devoted to activity...
Opportunistic Detection Methods for Emotion-Aware Smartphone Applications
Igor Bisio, Alessandro Delfino, Fabio Lavagetto, Mario Marchese.
Human-machine interaction is performed by devices such as the keyboard, the touch-screen, or speech-to-text applications. For example, a speech-to-text application is software that allows the device to translate the spoken words into text. These tools translate explicit messages but ignore implicit...
Service Discovery with Personal Awareness in Smart Environments
Kobkaew Opasjumruskit, Jesús Expósito, Birgitta König-Ries, Andreas Nauerz, Martin Welsch.
Web service descriptions with Semantic Web annotations can be exploited to automate dynamic discovery of services. The approaches introduced aim at enabling automatic discovery, configuration, and execution of services in dynamic environments. In this chapter, the authors present the service discovery...
Architecture Pattern for Context-Aware Smart Environments
Viktoriya Degeler, Alexander Lazovik.
Recent years marked many smart environment solutions hitting the market and applying latest pervasive computing research advancements on an industrial scale. Context-aware smart environments are able to act accordingly to the immediate environment information in an intelligent, predefined, learned, or...
Design Aspects and Context Awareness in Pervasive Games
Vlasios Kasapakis, Damianos Gavalas.
Pervasive games are a new type of digital games that combines game and physical reality within the gameplay. This novel game type raises unprecedented research and design challenges for developers and urges the exploration of new technologies and methods to create high quality game experiences and...
Community Detection and Profiling in Location-Based Social Networks
Zhu Wang, Xingshe Zhou, Daqing Zhang, Bin Guo, Zhiwen Yu.
Due to the proliferation of GPS-enabled smartphones, Location-Based Social Networking (LBSNs) services have been experiencing a remarkable growth over the last few years. Compared with traditional online social networks, a significant feature of LBSNs is the coexistence of both online and offline...
Social Cars: Sensing, Gathering, Sharing, and Conveying Social Cues to Road Users
Ronald Schroeter, Alessandro Soro, Andry Rakotonirainy.
Intelligent Transport Systems (ITS) encompass sensing technologies, wireless communication, and intelligent algorithms, and resemble the infrastructure for ubiquitous computing in the car. This chapter borrows from social media, locative media, mobile technologies, and urban informatics research to...
Challenges for Personal Data Stream Management in Smart Buildings
Dennis Geesen, H. Jürgen Appelrath, Marco Grawunder, Daniela Nicklas.
Smart homes are equipped with multiple sensors and actuators to observe the residents and environmental phenomena, to interpret the situation out of that, and finally, to react accordingly. While the data processing for a single smart home is facile, the data processing for multiple smart homes in one...
News Recommendation for China Sina Weibo Microblog Service Based on User Social Behaviors
Zuo Yuchu, You Fang, Wang Jianmin, Zhou Zhengle.
Sina weibo microblog is an increasingly popular social network service in China. In this work, the authors conducted a study of detecting news in Sina weibo microblog. They found the traditional definition for news can be generalized here. They first expanded the definition of news by conducting user...
Human Mobility Patterns
Ali Diab, Andreas Mitschele-Thiel.
It is well accepted that the physical world itself, including communication networks, humans, and objects, is becoming a type of information system. Thus, to improve the experience of individuals, communities, organizations, and societies within such systems, a thorough comprehension of collective...
Spatial Relations in Contextual Information for Mobile Emergency Messaging
Alaa Almagrabi, Seng W. Loke, Torab Torabi.
Responding to a disaster is a process that should take the least time with high-level information. It requires human decisions that could delay the whole process, thus putting more lives at stake. However, recent technological developments improve this process by facilitating decisions within the...
Understanding Urban Dynamics from Taxi GPS Traces
Lin Sun, Chao Chen, Daqing Zhang.
The GPS traces collected from a large taxi fleet provide researchers novel opportunities to inspect the urban dynamics in a city and lead to applications that can bring great benefits to the public. In this chapter, based on a real life large-scale taxi GPS dataset, the authors reveal the unique...
User-Centric Social Interaction for Digital Cities
Kåre Synnes, Matthias Kranz, Juwel Rana, Olov Schelén.
Pervasive computing was envisioned by pioneers like Mark Weiser but has yet to become an everyday technology in our society. The recent advances regarding Internet of Things, social computing, and mobile access technologies converge to make pervasive computing truly ubiquitous. The key challenge is to...
Research Challenges for Personal and Collective Awareness
Daniele Riboni, Rim Helaoui.
The “big data” explicitly produced by people through social applications, or implicitly gathered through sensors and transaction records, enables a new generation of mining and analysis tools to understand the trends and dynamics of today’s interconnected society. While important steps have been made...
ARIS: An Open-Source Platform for Widespread Mobile Augmented Reality Experimentation
Christopher L. Holden, David J. Gagnon, Breanne K. Litts, Garrett Smith.
This chapter describes ARIS, an open source tool for creating educational games, narratives, and field research activities on mobile devices. The tool is the result of years of design-based research into educational gaming, design pedagogy, and place-based learning. It has been used in a variety of...
Avatars in E- and U-Learning
Raymond Szmigiel, Doris Lee.
Avatars are virtual agents or characters that graphically represent users within virtual environments. Avatars can be implemented in three-dimensional (3-D) virtual environments for training purposes. While there are promising findings indicating that avatars can enhance the learning experience...
Towards a Small-Scale Model for Ubiquitous Learning
Jorge Luis Victória Barbosa, Débora Nice Ferrari Barbosa.
The ever-increasing use of mobile devices allied to the widespread adoption of wireless network technology has greatly stimulated mobile and ubiquitous computing research. The adoption of mobile technology enables improvement to several application areas, such as education. New pedagogical...
Building Mobile Social Presence for U-Learning
Chih-Hsiung Tu, Marina S. McIsaac, Laura E. Sujo-Montes, Shadow Armfield.
Mobile learning environments are human networks that afford learners the opportunity to participate in creative endeavors, social networking, organize and reorganize social contents, learner-created cognitive space, and manage social acts anytime and anywhere through mobile technologies. Social...
T-SCORM: An Extension of the SCORM Standard to Support the Project of Educational Contents for t-Learning
Francisco Miguel da Silva, Francisco Milton Mendes Neto, Aquiles Medeiros Filgueira Burlamaqui, João Phellipe Freitas Pinto, Carlos Evandro de Medeiros Fernandes, Rafael Castro de Souza.
Interactive Digital Television (iDTV) has facilitated and expanded the communication and interaction in activities of knowledge acquisitions, entertainment, and recreation in the distance learning field. This new way of teaching and learning has been called t-Learning. In this context, the Learning...
Recommending Academic Papers for Learning Based on Information Filtering Applied to Mobile Environments
Sílvio César Cazella, Jorge Luiz Victória Barbosa, Eliseo Berni Reategui, Patricia Alejandra Behar, Otavio Costa Acosta.
Mobile learning is about increasing learners' capability to carry their own learning environment along with them. Recommender Systems are widely used nowadays, especially in e-commerce sites and mobile devices, for example, Amazon.com and Submarino.com. In this chapter, the authors propose the use of...
Ubiquitous Technologies and the Emergence of New Learning Experiences
Bruno de Sousa Monteiro, Alex Sandro Gomes.
With the popularization of mobile devices and access to Internet, there has been an intense growth in ubiquitous learning products and studies. How does this effectively impact learners’ (not just students’) and teachers’ daily lives? This chapter presents a literature review on ubiquitous learning...