Chris Dede

Chris Dede is the Timothy E. Wirth Professor in Learning Technologies at Harvard’s Graduate School of Education. His fields of scholarship include emerging technologies, policy, and leadership. His funded research includes four grants from NSF and the US Department of Education to explore immersive and semi-immersive simulations as a means of student engagement, learning, and assessment. His coedited book, Scaling Up Success: Lessons Learned from Technology-based Educational Improvement, was published by Jossey-Bass in 2005. A second volume he edited, Online Professional Development for Teachers: Emerging Models and Methods, was published by the Harvard Education Press in 2006. In 2007, he was honored by Harvard University as an outstanding teacher.

Publications

Transitions in Student Motivation During a MUVE-Based Ecosystem Science Curriculum: An Evaluation of the Novelty Effect
Shari J. Metcalf, Jason A. Chen, Amy M. Kamarainen, Kim M. Frumin, Trisha L. Vickrey, Tina A. Grotzer, Christopher J. Dede. © 2019. 20 pages.
One issue involved in incorporating any new technology in science education is the concern that the value added is primarily due to the novelty effect. The authors address this...
EcoMUVE: A Case Study on the Affordances of MUVEs in Ecosystem Science Education
Shari J. Metcalf, Amy M. Kamarainen, Eric Torres, Tina A. Grotzer, Chris Dede. © 2018. 25 pages.
This chapter considers classroom strategies that have been shown to support student science learning and discusses the affordances of multi-user virtual environments (MUVEs) as a...
Foreword
Chris Dede. © 2016. 3 pages.
This Foreword is included in the book Handbook of Research on Technology Tools for Real-World Skill Development.
Teacher Perceptions of the Practicality and Effectiveness of Immersive Ecological Simulations
Shari J. Metcalf, Amy M. Kamarainen, Cailean B. Cooke, Selen Turkay, Tina Grotzer, Chris Dede. © 2016. 24 pages.
Recent research with Multi-User Virtual Environments (MUVEs) in education has shown that these platforms can be effective and engaging for students; however, educators and...
Shifts in Student Motivation during Usage of a Multi-User Virtual Environment for Ecosystem Science
Shari Metcalf, Jason Chen, Amy Kamarainen, Kim Frumin, Trisha Vickrey, Tina Grotzer, Chris Dede. © 2014. 16 pages.
In incorporating technology in science education, some have expressed concern that the value added by technology is primarily due to the novelty or excitement about using the...
Using Virtual Environments to Motivate Students to Pursue STEM Careers: An Expectancy-Value Model
Jason A. Chen, Nick Zap, Chris Dede. © 2013. 15 pages.
The purpose of this chapter is to bring a rigorous and well-studied theoretical framework of motivation to the study and design of virtual learning environments. The authors...
Teacher Perceptions of the Practicality and Effectiveness of Immersive Ecological Simulations as Classroom Curricula
Shari J. Metcalf, Amy M. Kamarainen, Tina Grotzer, Chris Dede. © 2013. 12 pages.
Recent research with Multi-User Virtual Environments (MUVEs) in education has shown that these platforms can be effective and engaging for students; however, educators and...
Virtual Performance Assessment in Immersive Virtual Environments
Jillianne Code, Jody Clarke-Midura, Nick Zap, Chris Dede. © 2012. 23 pages.
Validating interactions in immersive virtual environments (IVE) used in educational settings is critical for ensuring their effectiveness for learning. The effectiveness of any...
Assessing Science Inquiry: A Case Study of the Virtual Performance Assessment Project
Jody Clarke-Midura, Jillianne Code, Nick Zap, Chris Dede. © 2012. 27 pages.
Science inquiry is a cognitive process that depends upon the active engagement of students and is something that students do and is minds-on. However, given its active nature...
Ecosystem Science Learning via Multi-User Virtual Environments
Shari Metcalf, Amy Kamarainen, M. Shane Tutwiler, Tina Grotzer, Chris Dede. © 2011. 5 pages.
Research Note: The Results of Formatively Evaluating an Augmented Reality Curriculum Based on Modified Design Principles
Patrick M. O’Shea, Christopher Dede, Matthew Cherian. © 2011. 10 pages.
This paper describes the results of a formative analysis of a redesigned Augmented Reality (AR) curriculum. The curriculum, Gray Anatomy, was designed based on lessons learned...
Lessons Learned about Designing Augmented Realities
Patrick O’Shea, Rebecca Mitchell, Catherine Johnston, Chris Dede. © 2011. 15 pages.
Utilizing GPS-enabled handheld computing units, we have developed and studied Augmented Reality (AR) curricula to help middle-school students learn literacy and math. In AR...
Foreword
Chris Dede. © 2010. 3 pages.
This Foreword is included in the book Interdisciplinary Models and Tools for Serious Games: Emerging Concepts and Future Directions.
Lessons Learned about Designing Augmented Realities
Patrick O’Shea, Rebecca Mitchell, Catherine Johnston, Chris Dede. © 2009. 15 pages.
While utilizing GPS-enabled handheld computing units, we have developed and studied augmented reality (AR) curricula to help middle school students learn literacy and math. In...
Edward Dieterle, Chris Dede, Karen Schrier. © 2009. 25 pages.
As the digital-aged learners of today prepare for their post-classroom lives, educational experiences within classrooms and outside of schools should reflect advances both in...
Designing a Distributed Learning Experience
Diane Jass Ketelhut, Pamela Whitehouse, Chris Dede, Tara Brown-L’Bahy. © 2009. 7 pages.
With the availability of Internet and digital technologies, many universities are integrating new interactive media into course curricula, both to enhance conventional...
Foreword
Chris Dede. © 2008. 2 pages.
This Foreword is included in the book Videoconferencing Technology in K-12 Instruction: Best Practices and Trends.
Edward Dieterle, Chris Dede, Karen Schrier. © 2007. 32 pages.
As the digital-aged learners of today prepare for their post-classroom lives, educational experiences within classrooms and outside of schools should reflect advances both in...
Designing a Distributed Learning Experience
Diane Jass Ketelhut, Pamela Whitehouse, Chris Dede. © 2005. 7 pages.
With the availability of Internet and digital technologies, many universities are integrating new interactive media into course curricula, both to enhance conventional...