Felipe Becker Nunes

Felipe Becker NunesDoctoral student at the Post Graduation Program of Informatics in Education (PPGIE) at the Federal University of Rio Grande do Sul (UFRGS). Master in Computer Science from the Post Graduation Program in Informatics (PPGI) of the Federal University of Santa Maria (UFSM) (2014). Has experience with Virtual Worlds, Pedagogical Agents, Virtual Learning Environments, Distance Education, Mobile and Ubiquitous Computing, Context and Quality of Context, Learning Trajectories. Currently, I work with Virtual Worlds and Intelligent Agents applied in education in different areas of teaching. As future directions, I intend to continue in this area of research and expand the scope of work to research involving serious games applied in education using Unity.

Publications

Three-Dimensional Virtual Environment and NPC: A Perspective about Intelligent Agents Ubiquitous
Fabricio Herpich, Felipe Becker Nunes, Gleizer Bierhalz Voss, Roseclea Duarte Medina. © 2020. 27 pages.
The use of intelligent agents aware of the individual characteristics and context of students, allow to offer a suitable support to the real requirements. Allied to this, the...
Handbook of Research on Immersive Digital Games in Educational Environments
Aliane Loureiro Krassmann, Érico Marcelo Hoff do Amaral, Felipe Becker Nunes, Gleizer Bierhalz Voss, Manuel Constantino Zunguze. © 2019. 695 pages.
Education is increasingly being involved with technological resources in order to meet the needs of emerging generations, consequently changing the way people teach and learn....
Analysis of Users in an Immersive Environment for Teaching Science
Felipe Becker Nunes, Manuel Constantino Zunguze, Kelly Hannel, Fabiano Ferreira Antunes, Sérgio Roberto Kieling Franco, José Valdeni De Lima. © 2019. 25 pages.
Virtual worlds can be considered immersive e-learning environments, whose characteristics of interactivity, immersion, and collaboration can be applied in different areas of...
Virtual Worlds in the Educational Context
Felipe Becker Nunes, Fabrício Herpich, Leo Natan Paschoal. © 2018. 10 pages.
Virtual worlds have constantly been exploited in recent years in education, which are developed educational activities with the use of multimedia resources and simulation within...
Analysis of Users in an Immersive Environment for Teaching Science
Felipe Becker Nunes, Manuel Constantino Zunguze, Kelly Hannel, Fabiano Ferreira Antunes, Sérgio Roberto Kieling Franco, José Valdeni De Lima. © 2018. 25 pages.
Virtual worlds can be considered immersive e-learning environments, whose characteristics of interactivity, immersion, and collaboration can be applied in different areas of...
A Perspective on the Application of Mastery Learning Theory in Virtual Worlds
Felipe Becker Nunes, Fabrício Herpich, Maria Angélica Figueiredo Oliveira, Kelly Hannel, Maria Lucia Pozzatti Flores, José Valdeni de Lima. © 2017. 24 pages.
Use of virtual worlds in education can be exploited in different educational topics through use of simulations, 3D objects, multimedia resources and educational activities that...
A Perspective about the Application of Quality of Context in U-Learning Environments
Felipe Becker Nunes, Fabricio Herpich, Gleizer Bierhalz Voss, Roseclea Duarte Medina. © 2016. 23 pages.
U-Learning environments collects context information relative to user's preferences and needs, but this information is typically very volatile. For this reason, Quality of...
Three-Dimensional Virtual Environment and NPC: A Perspective about Intelligent Agents Ubiquitous
Fabricio Herpich, Felipe Becker Nunes, Gleizer Bierhalz Voss, Roseclea Duarte Medina. © 2016. 27 pages.
The use of intelligent agents aware of the individual characteristics and context of students, allow to offer a suitable support to the real requirements. Allied to this, the...