James J. Jaurez

James J. Jaurez, PhD, is an Associate Professor with National University’s School of Engineering and Computing. Dr. Jaurez teaches courses in Computer Science, Educational and Instructional Technology, and Digital Media Design programs, which has lead him to pioneer a fusion of the education and computing technology disciplines. As lead researcher and co-PI on Hewlett Packard Technology for Teaching – Higher Education – Leadership Grant 2008 and Catalyst Grant 2010, Dr Jaurez has worked extensively in Game Design Methodology as a novel teaching framework for STEM+ courses. A PhD from Nova Southeastern University, his dissertation work is in Research and Development in the discipline of Computing Technology in Education. As board member for an organization called Learning for Life, Dr. Jaurez also uses video game technology and coaches robotics to inspire juvenile court system kids in the area of science, technology, engineering and mathematics (STEM). His aim is to encourage academic and professional career paths in gaming, and inspire "at risk" youth to enroll in college. Dr. Jaurez also sits on the board of his local church and assists with outreach programs and ministries.

Publications

Increasing Productivity and Efficiency in Online Teaching
Patricia Dickenson, James J. Jaurez. © 2016. 327 pages.
Distance learning has become very popular in recent years, making evident some of the problems inherent to online classes as they are today. High attrition rates, driven in part...
Facilitating Game Design in the Online Classroom: Building Efficiencies in Teaching while Students Build Games for Learning
Nelson Altamirano, Ben Radhakrishnan, James J. Jaurez. © 2016. 28 pages.
Student game design and play represent a powerful means for encouraging advanced interactivity, development of critical thinking, and deeper learning in the classroom....
Advanced Feedback Using Dynamic Rubrics, Video, and Audio: Student Perception and Teacher Efficiency with Advanced Tools in Online Grading
James J. Jaurez. © 2016. 26 pages.
The advanced Online Grading System (OGS) allows for multimedia input including video, audio, and text along with interactive rubrics. These types of feedback systems can be...