Miguel Cipolla-Ficarra

Miguel Cipolla-Ficarra is a professor and research. PhD. Area: Power Electronic Engineering (1996). B.A. Electronic Engineering – Telecommunications (1990). B.A. Electric Engineering (1999). Professor in European universities, technical and professional colleges (1987 – present). Software project manager: design, development and implementation of algorithms. Product manager, application engineer and technical sales engineer in international projects. Director of laboratory in F&F Multimedia Communic@tions Corp. Technical manager in AInCI (International Association of Interactive Communication –www.alaipo.com). Main research interests: interfaces, usability engineering, interactive systems, telecommunication, computer sciences, networks, industrial design, programmation, automation, motors on microprocessor, ecological energy, e-commerce and computer aided education.


Technology-Enhanced Human Interaction in Modern Society
Francisco Vicente Cipolla-Ficarra, Maria Valeria Ficarra, Miguel Cipolla-Ficarra, Alejandra Quiroga, Jacqueline Alma, Jim Carré. © 2018. 319 pages.
Technology has changed the way people carry out their daily lives and communicate with one another. Society has become dependent on technology and with that comes the need to...
Rendering and Video Games
Francisco V. Cipolla-Ficarra, Jacqueline Alma, Miguel Cipolla-Ficarra. © 2018. 18 pages.
We present a study of the triad rendering computer made static and/or dynamic images, video games and adult users who interact with a personal computer. Besides, there is a...
Digital Television and Senior Users: Design Evolution or Involution?
Francisco V. Cipolla-Ficarra, Jacqueline Alma, Miguel Cipolla-Ficarra. © 2018. 16 pages.
In this chapter the increase of the digital divide among the third age users and the digital television is studied. From an ergonomic point of view of the remote command keys the...
Computer Animation for Ingenious Revival
Francisco V. Cipolla-Ficarra, Miguel Cipolla-Ficarra. © 2018. 23 pages.
In this research work, we make known the excellent advantages of the use of computer animations in 3D with the purpose of transferring scientific heritage into paper support to...