Stephen Segrave

Stephen Segrave is an Academic Education Designer for the Institute of Teaching and Learning, Deakin University, Australia. Having lectured in Instructional Design and Educational Technologies, he now consults with academic staff to improve teaching and learning through innovative designs. Stephen is recognised for design excellence through Vice-Chancellor’s awards in 2000 and 2002 for ‘Excellence in Teaching’ and in 2008 for ‘Outstanding Achievement in Teaching and Learning’. In 2002 the award for the suite of simulations: ‘a virtual newsroom’ (Allen & Unwin, 2003) also won the Ascilite award for Best Software Project demonstrating ‘Exemplary use of electronic technologies in teaching and learning in tertiary education’ and the Australian Institute of Training and Development (AITD) award for ‘Innovation in Learning’. In 2004, Stephen received a Deakin Teaching Explorer Grant culminating in the strategic project: ‘Experiential Learning Through Simulations: Enhancing education in the professions through interactive computer simulations online’ creating five simulations in different disciplines. During 2008-2010 he was a member of the leadership team for the Australian Learning and Teaching Council competitive grants project: ‘Building academic staff capacity for using eSimulations in professional education for experience transfer’. Stephen has published on eSimulations, eLearning environments and academic professional development in several national and international journals

Publications

E-Simulations for Educating the Professions in Blended Learning Environments
Dale Holt, Stephen Segrave, Jacob L. Cybulski. © 2013. 22 pages.
This chapter introduces digital, role-based simulations as an emerging and powerful educational approach for the professions and for broader workforce development purposes. It is...
Professional Education Using E-Simulations: Benefits of Blended Learning Design
Dale Holt, Stephen Segrave, Jacob L. Cybulski. © 2012. 454 pages.
The use of digital, Web-based simulations for education and training in the workplace is a significant, emerging innovation requiring immediate attention. A convergence of new...
E-Simulations for Educating the Professions in Blended Learning Environments
Dale Holt, Stephen Segrave, Jacob L. Cybulski. © 2012. 23 pages.
This chapter introduces digital, role-based simulations as an emerging and powerful educational approach for the professions and for broader workforce development purposes. It is...
The Challenge of Investigating the Value of E-Simulations in Blended Learning Environments: A Case for Design-Based Research
Stephen Segrave, Mary Rice. © 2012. 21 pages.
This chapter focuses on digital role-play simulations, which are increasingly being used in higher education via the Web to provide engaging, more authentic learning experiences...
Strategic Design for Web-Based Teaching and Learning: Making Corporate Technology Systems Work for the Learning Organization
Brian Corbitt, Dale Holt, Stephen Segrave. © 2008. 19 pages.
Deakin University has established and integrated a major, corporate technology infrastructure to unify and enhance its on-campus and distance education. This environment is...
Strategic Design for Web-Based Teaching and Learning: Making Corporate Technology System Work for the Learning Organization
Brian Corbitt, Dale M Holt, Stephen Segrave. © 2008. 23 pages.
Deakin University has established and integrated a major, corporate technology infrastructure to unify and enhance its on campus and distance education. This environment is...
Strategic Design for Web-Based Teaching and Learning: Making Corporate Technology Systems Work for the Learning Organization
Brian Corbitt, Dale Holt, Stephen Segrave. © 2006. 21 pages.
Deakin University has established and integrated a major, corporate technology infrastructure to unify and enhance its on-campus and distance education. This environment is...