Veronica Membrive

Verónica Membrive studied English and earned a Master’s Degree in English Studies in 2011. She completed her Ph.D. at the University of Almería (2017) on Irish travel writers in Spain during the twentieth-century. She has delivered papers on Walter Starkie, Kate O’Brien and Pearse Hutchison and their travels in Spain. She is currently teaching English at the University of Almería. Her field of research is Irish Literature, with a special focus on the relationships between Ireland and Spain. She has been awarded the International George Campbell Award for her research on Hiberno-Spanish cultural relations (University of Málaga, 2018).

Publications

Practices and Implementation of Gamification in Higher Education
Veronica Membrive. © 2024. 344 pages.
Practices and Implementation of Gamification in Higher Education is a comprehensive book that explores the integration of gamification in tertiary education as an innovative...
Banalising Evil?: Humour in Lisa McGee's Derry Girls
Veronica Membrive. © 2023. 12 pages.
2018 was the celebration year of the 20th anniversary of the Good Friday Agreement of 1998, bringing power-sharing and much peace to Northern Ireland. Twenty years seem a fair...
Story-Telling, Gamification, and Videogames: A Case Study to Teach English as a Second Language
Veronica Membrive, Madalina Armie. © 2022. 15 pages.
The educational use of gamification in class has been widely explored by research. Theorizations establish a direct relationship between gamification and higher levels of...
Banalising Evil?: Humour in Lisa McGee's Derry Girls
Veronica Membrive. © 2021. 12 pages.
2018 was the celebration year of the 20th anniversary of the Good Friday Agreement of 1998, bringing power-sharing and much peace to Northern Ireland. Twenty years seem a fair...
Using Literature to Teach English as a Second Language
Veronica Membrive, Madalina Armie. © 2020. 267 pages.
Innovation has replaced stereotypical and old methods as an attempt to make English language teaching and learning appealing, effective, and simple. However, teaching a second...
Story-Telling, Gamification, and Videogames: A Case Study to Teach English as a Second Language
Veronica Membrive, Madalina Armie. © 2020. 20 pages.
The educational use of gamification in class has been widely explored by research. Theorizations establish a direct relationship between gamification and higher levels of...