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The dynamics of business are changing. Earlier, decisions regarding products and services to be launched were taken solely by the organization. These were then expanded to distributors and suppliers, who apart from their pre-determined roles, also started to get involved in new product development strategies in terms of giving ideas for new products to the organization. This was the result of the greater proximity of distributors and suppliers to customers and their eventual ability to comprehend the consumer needs and requirements. This consumer-supplier interaction assumes manifold importance. The suppliers who work collaboratively with the organizations and give consumers a personalized service started to differentiate themselves as experience based service providers and the brand value of the organization was endorsed with this differentiating factor. Eventually, organizations realized the benefits of communicating directly with the customers and with the help of the internet, this became quite easy. For heterogeneous agents working together to achieve complex goals, teamwork has emerged as a dominant coordination paradigm (Yen, Yin, Ioerger, Miller, Xu, & Volz, 2001). So, co-opting the stakeholders’ competence in the strategic decisions of the organization becomes the key factor of success of so called experience based service providers. This has been termed as co-creation strategy. Co-creation is different from user involvement; co-creation of innovation involves generation of knowledge of latent needs. Involving users as co-creators to produces ideas that are more creative, highly valued by customers, and more easily implemented. By allowing users to become idea generators and co-creators of new services (or ideas for new services, improvements to already-existing services), it becomes possible to move beyond the customers’ expressed needs to a comprehension of their latent or unarticulated needs (Kristensson et al., 2003). This has been successfully adopted by Starbucks. Starbucks started in 1971, as a store for coffee, tea and spice in the touristy pikes place market in Seattle. Current presence of Starbucks is in more than seventeen thousand locations over fifty countries. Starbucks started its online community “My Starbucks Idea” five years ago with the idea of engaging people with affinity for the brand in driving its resurrection. Customers log onto My Starbucks Idea to pitch their product/service improvement ideas or new product ideas. They do this by posting on this online community. Once the idea is posted, other customers vote, comment (negative and positive) and give add-ons. These posts are subsequently rated. This online community has a large number of members, which are increasing day by day.
This research study was conducted to identify the primary objective of Starbucks for launching this virtual social community. It was deciphered that the focus of Starbucks was on increasing consumers’ reliability towards the brand and utilizing consumers for the company’s co-creation endeavours. The second reason was to enhance the emotional connectivity of the consumers with the brand.
This online community impacts the consumers in two ways. First, Starbucks is able to co-create the change management with consumers and secondly, it is very much like a social networking website where people post, vote up, vote down, comment and interact with other members to exchange ideas. So, consumers are also using this space as a social networking website along with giving their feedback to Starbucks and proposing new ideas to them. A primary factor that drives consumers to remain active in terms of posting new ideas or commenting on others’ ideas on the community is the psychological factor that makes them assert a sense of control on their coffee brand. The number of positive votes on the consumer’s idea is also a major factor in keeping consumers engaged on the community. There is also a leader-board to track customers, who are most active on the community in submitting ideas, comments and voting on other people’s ideas. Customers get points on:
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Sharing a new idea;
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Receiving positive votes on their ideas;
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Commenting on another’s idea;
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Voting on the other’s idea.