Coupling BIM and Game Engine Technologies for Construction Knowledge Enhancement

Coupling BIM and Game Engine Technologies for Construction Knowledge Enhancement

A. H. Buhammood, Henry Abanda, Peter Garstecki, M. B. Manjia, Chrispin Pettang, Abdulrasheed Madugu Abdullahi
Copyright: © 2020 |Pages: 26
DOI: 10.4018/IJGCMS.2020100103
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Abstract

Interactions and collaboration between parties in construction projects are often characterised by misunderstandings and poor information exchange. Game engine technologies, when employed with building information modelling (BIM), can help address these shortcomings. Quite often, the visualisation capabilities of BIM models are not explored fully partly because of their limited interactive capability. While game engines are powerful in visualisation and interactions in the gaming industry, the literature suggests a lack of understanding of the applicability of the same in construction. This study investigates the potential of the use of game engines in construction practice which culminated in a framework that can guide the implementation of the same in enhancing interactive building walkthroughs.
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2. Literature Review

There are many technologies for enhancing the process of the development of construction projects. Understanding their differences in terms of their application, benefits and barriers is essential when adopting them newly for construction practices is important (Bille et al., 2014; Tomala, 2017). The section begins with a review of related technologies crucial to this study.

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